FTBPresentsDirewolf20110-1.13.0-1.10.2.zip

Details

  • Filename
    FTBPresentsDirewolf20110-1.13.0-1.10.2.zip
  • Uploaded by
  • Uploaded
    Jul 7, 2017
  • Size
    6.60 MB
  • Downloads
    21,025
  • MD5
    de6ff1ab900b400828eb4a7c8def9c87

Supported Minecraft 1.10 Versions

  • 1.10.2

Changelog

FTB Presents Direwolf20 1.10-1.10.2-1.13.0

Mod(s) Removed

  • Waila by ProfMobius
    • Replaced with HWYLA, due to it having several bugfixes over the original. The new mod should look and work the same.

Mod(s) Added

  • ConnectedTexturesMod by tterrag1098
    • A resource pack extension library.
    • A new dependency for Chisel. Handles stuff like connected textures and fullbright blocks.
      • Mod offers an example resource pack for adding connected/fullbright textures to vanilla, available here
  • Hwyla by TehNut
    • Hwyla (Here's What You're Looking At) is a UI improvement mod aimed at providing block information directly in-game. It is also a fork of Waila.

Mod(s) Updated

  • Blood Magic by WayofTime - (2.1.10-79 > 2.1.11-80)
    • Added support for some modded crops (Untested, theoretically they work):
      • Harvestcraft
      • Actually Additions
      • Extra Utilities
    • Large Bloodstone Bricks should now receive 4 from a craft.
    • Mod now dynamically calculates Meteor Weight.
    • Updated Sigil of Holding texture so set color is more visible.
    • [API] Added methods for removing recipes.
    • Fixed permission level for sub-commands.
    • Fixed the Diamond Meteor giving blocks of diamond.
    • Fixed a NPE in fluid filter.
    • Fixed Blood Tank capacity being reset when the chunk reloaded.
    • Fixed Rune Type capability not registering on physical client.
    • Fixed blocks destroyed by bound tools not storing any NBT data.
    • Fixed Harvest ritual not working on Melons and Pumpkins.
  • Brandon's Core by brandon3055 - (2.1.8.107 > 2.1.9.113)
    • No changelog was provided by the mod author.
  • Chisel by tterrag1098 - (0.0.10.22 > 0.0.11.26)
    • Futura blocks are back to their former glory!
    • Antiblocks now glow! (and a few other blocks do too!)
    • Most render logic has been moved to new mod, CTM.
      • Removed some configs that now belong to CTM.
    • Fixed some potential packet exploits.
    • Fixed companion cube's subtext.
    • Fixed a crash from mods using the old API.
    • Fixed an error when opening a newly crafted iChisel.
  • CoFH Core by TeamCoFH - (4.1.2.157 > 4.1.10.14)
    • Supports new TF/TE features.
    • Minor updates for optimization and compatibility.
    • Updates to handle various fixes and optimizations.
    • Corrected a corner case issue with ASM not firing.
    • Fixed a corner case crash with German keyboards.
    • Backend support stuff.
  • CraftTweaker by jaredlll08 - (3.0.25 > 3.0.26)
    • Added JEI.removeAndHide(); which removes the recipe and hides the output from JEI.
    • Changed output of /mt hand, it will now output the stacksize if it is more than 1.
    • Moved the first reload event to run before the actions are undone.
    • Fixed JEI hiding.
    • Fixed recipe dumping crashing.
    • Fixed JEI Support.
    • Fixed console spam.
    • Fixed scripts being loaded from a zip file.
    • Fixed JEI being broken on newer versions.
    • Fixed scripts in sub directories.
    • Fixed errors on the first line of a script not outputting which script caused the error.
    • Fixed jei searching for custom item names and tooltips.
    • Fixed CTGUI 1 removal script output.
  • Draconic Evolution by brandon3055 - (2.1.0.232 > 2.1.2.245)
    • Fixed the draconium capacitor not charging items.
    • Made the celestial manipulator time warp effect a lot smoother.
    • Chaos island explosion nolonger kills you in creative mode.
    • Fixed an item handler crash with the crafting core.
    • Added a catch to the mob soul to fix issues with broken mod mobs.
    • Attempted to fix Ender Energy Manipulator SF compat (may or may not have been successful).
    • Fixed chaos island implosion effects not rendering.
    • Fixed a breaking mipmap related to the Ender Energy Manipulator.
    • Fixed a potential crash related to mob soul.
    • Fixed an elusive fusion crafting desync bug (only occurs when injectors are 1 block from the core).
  • ElecCore | Rendering Library by Elec332 - (1.7.421 > 1.7.425)
    • Added Forestry property reference.
    • Updated mappings & forge version.
    • Fixed some unlocalized names not being fully lowercased.
    • Fixed modules loading before the actual mod.
    • Fixed usage of a method that is not available for 1.10 Minecraft.
  • Extreme Reactors by ZeroNoRyouki - (0.4.5.29 > 0.4.5.30)
    • Added config options to disable Fuel Rods / Turbine particles.
    • Added localizations for Fluid Cyanite.
    • Added localizations for client-only configurations.
  • Forestry by SirSengir - (5.2.17.376 > 5.2.17.377)
    • Fixed bees doing damage on peaceful mode.
  • GraveStone Mod by EuhDawson - (1.5.12 > 1.5.13)
    • "Bugfixes."
  • Immersive Engineering by BluSunrize - (0.10-60 > 0.10-61)
    • Changed Toolboxes and Wooden Crates to keep their enchantments on placement.
    • Changed seed & produce outputs of wheat and beetroot in the cloche.
    • Fixed the Coke Oven dropping additional items.
    • Fixed formatting issues on the lang file.
    • Fixed the Cloche having broken RS integration.
    • Fixed redstone connectors not updating their colour.
    • Fixed a timestamp issue on Coresamples.
    • Fixed Tesla Coils deleting blocks on placement.
    • Fixed missing sounds for the Metal Press and other things.
    • Fixed the Charging Station having a broken mesh on the bottom.
    • Fixed Villagers trading MV wirecoils twice.
    • Fixed logic and effects for the Grunt Birthday Party achievement.
  • Industrial Craft by Player - (2.6.234-ex110 > 2.6.245-ex110)
    • "Bugfixes."
  • JourneyMap by techbrew - (5.4.6 > 5.4.7)
    • Added a link to JourneyMap's Discord server.
    • Added a link to Privacy Notice.
    • Updated Wall of Fame for latest Patreon donors.
  • McJtyLib by McJty - (2.3.11 > 2.4.3)
    • Emergency fix which should help protect against mods that do something wrong with GUIs (causing them to be made current but not calling initGui on them).
  • Mercurius by TamasHenning - (1.0.4 > 1.0.6)
    • Various bug fixes and minor improvements.
  • Redstone Arsenal by TeamCoFH - (2.0.4.33 > 2.1.2.6)
    • Added "Flux-Infused Shield": Damages mobs when used as a weapon or when blocking.
    • Added "Fluxed Electrum Plate".
    • Energy values in tooltips now have commas.
    • Items now have full compatibility with Forge Energy.
    • The mod no longer requires Thermal Foundation.
    • Recipe for Fluxed Armor Plating now uses 4 Fluxed Electrum Plates and 1 Flux Crystal.
    • Made a pretty big overhaul with textures and jsons. Texture packs will need updating.
    • Textures have been overhauled a bit.
  • RFTools by McJty - (6.01 > 6.10)
    • Bugfixed dimensional shard worldgen, which was too rare.
    • Fixed overflow issues with linked powercells. First, there is now an enforced maximum of 2 billion RF. Secondly, if (due to a bug before) the total energy in a network is negative it will automatically be corrected to maximum.
    • Fixed the builder so it no longer barfs and blocks on invalid items.
  • Storage Drawers by jaquadro - (3.7.9 > 3.7.10)
    • Possible fix for controllers rarely not building the storage network.
  • Thermal Dynamics by TeamCoFH - (2.0.2.4 > 2.0.9.13)
    • Improved the round-robin functionality.
    • Ducts will now properly connect to things which send energy but don't receive it in all cases.
    • Energy can now transfer seamlessly through Servos.
    • Some generators are stupid liars. Fluxducts now connect to these.
    • Added a temporary fix for Viaduct camera motion. Still working on it!
    • Fixed a corner case issue involving a race condition.
    • Retrievers work again.
    • Applied some optimization on the backend.
    • Filters are a bit better with non-traditional inventories now.
    • Fixed various corner cases with Long Range Viaducts.
    • Fixed: Energy ducts no longer lose energy at inappropriate times.
    • Fixed a corner case crash with servos.
  • Thermal Expansion by TeamCoFH - (5.1.1.93 > 5.1.8.17)
    • Added support for the new Clathrate ores in TF.
    • Added Tinkers Construct integration.
    • Plugin support has been improved.
      • Added plugin support for HarvestCraft and Natura.
      • Added more features for Forestry and Tinker's Construct Plugins.
    • Added QoL improvements - configs for storage things.
    • Arboreal Extractor now better remembers what fluid it is creating.
    • New: Magma Crucible can now melt down Magma Blocks.
    • Stupid-proofed the Fluid Tank so that irresponsible blanket registry scans no longer crash.
    • Applied minor updates for optimization.
    • Did some optimization on the backend.
    • Block sounds now work again.
    • The Sapling Infuser is no longer a Specialization Augment. It may be combined with a Substrate augment. (This is necessary for some trees.)
    • Fluxed Phyto-Gro is now slightly less effective. (4x multiplier instead of 5x)
    • Various parameters relating to the PHytogenic Insolator have been altered.
    • Changed lots of textures.
    • Stupid-proofed a couple of potential x-mod interactions.
    • Fixed: Sawmill obeys OreDict once again.
    • Fixed various issues related to the Energetic Infuser.
  • Thermal Foundation by TeamCoFH - (2.1.0.82 > 2.1.4.9)
    • Added new Blocks/Items: Ore Clathrates.
      • Implemented world generation for these, including crude oil. Check your /config/cofh/world folder for values!
      • Adjusted Clathrate breaking behavior.
    • Added armor and tools for Aluminum, Constantan, and Steel.
    • Made a pretty big overhaul with textures and jsons. Texture packs will need updating.
  • Waila Harvestability by squeek502 - (1.1.9 > 1.1.10)
    • Updated German localization.

Additional Files