FTBPresentsDirewolf20110-1.6.0-1.10.2.zip

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    FTBPresentsDirewolf20110-1.6.0-1.10.2.zip
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Supported Minecraft 1.10 Versions

  • 1.10.2

Changelog

FTB Presents Direwolf20 1.10-1.10.2-1.6.0

A new update! The main novelties come from Extra Utilities 2; however, there are many mods with small content additions, including Blood Magic, Chisel, Dark Utilities, Draconic Evolution and Tinkers Construct, amongst others...

 

Note: Updates to Extra Utilities and Extreme Reactors have been made now that their previous issues have been resolved. Please notice, though, that ExU2 has temporarily disabled "unloaded chunks GP tracking", since it caused GP use to randomly rise infinitely. Until an update addresses this, you'll need to have all your GP generation chunkloaded, otherwise some items/machines using it may stop working properly (e.g.: angel rings).

 

Mod(s) Updated

  • Blood Magic by WayofTime - (1.9.4-2.1.0-69 > 1.10.2-2.1.2-71)
    • Implemented the Blood Tank (Current recipes may be changed in future updates)
    • Added the Altar's Charge value to the Waila Tooltip when holding a Seer's Sigil.
    • Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
    • Added a null check for the Will getter for the Aura incase the WillChunk somehow does not generate.
    • [API] Added a new IMC API for modders to register their blocks as an altar component.
      • Example: Chisel Glowstone can now be used for the Tier 3 caps (once Chisel implements it).
    • Empty flasks can now be refilled to create a new flask.
    • Blacklisted Sentient Spectres from the Well of Suffering.
    • Made it so the book does not give the filling recipe when the Blood Orb recipe is queried.
    • Fixed the Living Armour Sacrificial Upgrade.
    • Fixed Bound Tools not draining LP.
    • Fixed Aura of Expulsion whitelist.
    • Fixed meteor config error caused by EnderCore reloading configs early into startup.
    • Fixed meteor config not generating new entries.
    • Fixed Sigils drawing from the user instead of the bound network.
    • Fixed server crash when adding guide recipe to JEI.
  • Brandon's Core by brandon3055 - (2.1.3.82 > 2.1.4.92)
    • Renamed an interface. (IRegisterMyOwnTiles to ITileRegisterer)
    • Fixed /bcore_ticktime.
    • Fixed shift clicking in base container crashing client.
    • Fixed a couple other bugs.
  • Chisel by tterrag1098 - (0.0.7.7 > 0.0.8.11)
    • Implemented compatibility with BloodMagic for tranquility and runes.
    • Added new stained glass textures.
    • Config for showing variant names in item/block name is now functional.
    • Updated the JEI plugin, new features in API were implemented.
    • Updated FTB Utilities' guide page.
    • Applied widespread performance improvements.
    • Size of model cache was increased, should result in more RAM usage but a smoother experience overall.
    • Fixed a crash on world exit.
    • Fixed a crash when left clicking a chisel.
    • Fixed an incorrect break animation rendering.
    • Fixed bad CTM in some cases (this improved performance of CTM slightly).
    • Fixed carpet break speed being too high.
  • Chisels & Bits by AlgorithmX2 - (12.11 > 12.12)
    • Fixed an issue when trying to read models that have a null override.
    • Fixed cross world format not converting primary state.
  • CodeChicken Lib 1.8+ by covers1624 - (2.5.2.198 > 2.5.3.217)
    • Implemented an experimental BlockState hashing.
    • Implemented more colour utils (packRGBA and packARGB).
    • Implemented CCRSConsumer, which allows us to use CCRS's alpha override on piping models.
    • Added some comment for 1.11 port plus some minor changes.
    • Included bakery comments and bakery pipe additions for items.
    • Added some stuff to allow custom Map overlay rendering.
    • Removed IIconRegster from IBlockTextureProvider.
    • Changed model cache expire time to 30 min.
    • Worked on EnumColour.
    • equals now ignores case for EnumColour.fromName.
    • Bunch of rendering things.
    • Potentially fixed issues with BakinVertexBuffer.
      • Instances are now cached in ThreadLocal instead of new instance every time. You MUST use finishDrawing before you bake. At the moment an exeption is printed to console and "finish drawing" is manually called if bake is called whilst its still drawing, in 1.11 the IllegalStateException WILL be thrown.
    • Fixed quad copying.
    • Fixed a thing in ServerUtils.
    • Fixed some code oddness with vanilla's VertexBuffer.noColour, which should fix FMP part breaking.
    • Fixed setting vertex color.
    • Fixed RenderItem zlevel funnyness.
  • CompatLayer by McJty - (0.2.1 > 0.2.2)
    • Added support for IRecipe.getRemainingItems()
  • Dark Utilities by darkh4x - (1.1.6.105 > 1.1.7.111)
    • Added Wither Dust Blocks (Can't be broken by wither)
    • Added Dark Sugar
    • Replaced the base black stone texture with an original texture.
      • Updated all of the trap and vector plate textures to contain the new black texture.
    • Wither Dust + sand = Soul Sand, thanks to /u/Snacker6
    • Vector Plates upgrades are no longer free!
    • Sneaky Block recipe uses Dwindle Cream.
    • Fixed Pearl Blocks dropping wrong meta.
  • Draconic Evolution by brandon3055 - (2.0.7.168 > 2.0.8.177)
    • Re implemented comparator support for the energy core.
    • Re implemented the "Flight Lock" option in the Draconic Chestplate.
    • Re implemented the "If you disconnect while flying you will be flying when you re connect" feature.
    • Added support for Dragon Mounts Dragon Eggs.
    • Removed upgrades from armor pieces they dont belong on (e.g.: jump boost on helmet).
    • Energy core build guide now shows invalid blocks.
    • Tweaked fusion crafting. Each Icosahedron will mow fade into existence as the injector its attached to charges, thus making it easy to see if one or more ore injectors are not getting power.
    • Loot core now fires an item pickup event so things like backpacks which collect items as you pick them up should work now.
    • Fixed shift clicking in Energy core gui causing a crash.
    • Fixed particles from pylon sometimes targeting wrong core after switching between cores.
    • Fixed issue with energy pylons breaking (I think...).
    • Fixed contributors wings not working on servers unless you login to a singleplayer world first.
    • Fixed advanced dislocator using health instead of fuel when teleporting entities.
    • Fixed advanced dislocator not teleporting other players.
    • Fixed an issue the prevented the generator from sending energy to some blocks.
    • Fixed dragon mounts integration crashing server.
    • Fixed loot core.
  • Ender Storage 1.8+ by covers1624 - (2.2.0.96 > 2.2.0.100)
    • Implemented an over engineered command system. /EnderStorage for more info.
    • Updated MCP mappings to snapshot_20161111.
    • Equals now ignores case for clear command freq parsing.
    • Migrate EnderPouch to CCL's new bakery pipeline, should fix most model churn issues.
  • Extra Utilities by RWTema - (1.1.3d > 1.3.0)
    • Added Terraformer and Climograph system to change nearby biomes.
    • Added Biome marker to store biome information. Right click to store current biome.
    • Added a config option to /xu_powersharing GUI to enable/disable other players form accessing your XU2 inventories (disabled by default).
    • Added a temporary crafting recipe for moon stone until the world gen is unbroken.
    • Added 'Trash Chest' (voids excess items).
    • Added 'Flat Transfer Nodes' (can be placed between blocks to transfer items/fluid between neighbours).
    • Added 'Opinium' (stupidly expensive ingots used for crafting the Kikoku).
    • Added a recipe for vanilla hoppers that uses 5 iron and 2 wood logs.
    • Added restriction check to prevent vanilla squids spawning adjacent to tile entities (may break some squid farming setups but can be disabled).
    • Temporarily disabled 'unloaded chunks GP tracking' since it caused GP use to randomly rise infinitely.
    • Set 'synergy' blocks to disabled-by-default as they are not finished.
    • Biome markers can be placed in Quantum Quarry to specify biome (including nether/end biomes)
    • Rewrote large sections of code to aid transition to 1.11+. Bugs have likely been introduced so this version will likely not be stable.
    • Klein Flasks can now be placed in world.
    • Zombies spawned by cursed earth will now have their 'reinforcement chance' set to 0.
    • Cursed Earth will attempt to spawn mobs off-center.
    • Rewrote sickle 'right-clicking' to allow harvesting crops to work with 1.11/1.10 changes.
    • Due to 1.11 rendering changes, XU blockmodels can no longer be overriden (hopefully to be reenabled later).
    • Dropped items are now always dropped as a single stack.
    • Fixed textures being missing on some systems.
    • Fixed null items in machine inventories (1.11.2).
  • Extreme Reactors by ZeroNoRyouki - (0.4.5.24 > 0.4.5.26)
    • Blocks/items/textures names changed to lowercase to keep the codebase compatible with 1.11.2
    • Fixed particle textures on the Turbine Rotor blocks.
    • Fixed missing textures.
  • Forestry by SirSengir - (5.2.17.362 > 5.2.17.364)
    • Fixed a DataParameter ID issue caused by Forestry carts.
  • FTB Utilities by FTB - (3.2.9 > 3.3.1)
    • Added Warps GUI.
    • Fixed a crash with the Tinkers Construct Guide page.
    • Fixed Ranks.
    • Fixed an occasional crash on login.
    • Other small bugfixes.
  • FTBLib by FTB - (3.2.9 > 3.3.0)
    • Fixed first_joined & last_seen stats not working.
    • Changed icons to 16x.
    • Fixed unicode character rendering in guides.
    • Fixed sidebar button alignment with potion effects.
    • Started working on Warps GUI.
    • Added CachedVertexData.
    • Reworked reloading, started working on Teams GUI.
    • Fixed/implemented new ranks system, added IFTBLibPlugin#configLoaded().
    • Added ConfigFile.NULL_FILE_PROVIDER, LMUtils.FORMATTING_CHAR, and disabled html escaping for LMJsonUtils GSONs.
    • Fixed BlockLM & ItemLM registry IDs, ProperyShort and PropertyByte incorrectly trimming numbers.
    • Added LMInvUtils#transferItems(from, to, transfer).
  • JourneyMap by techbrew - (5.4.4 > 5.4.5)
    • Improved efficiency of remapping chunks, reducing overall CPU usage. As a result, removed the "Surface Min Render Distance" and "Cave Min Render Distance" options.
    • Bugfix: Cave and Nether mapping sometimes showed void color near Y=0.
    • Bugfix: Topo maps errored when bathymetry enabled.
  • Just Enough Items (JEI) by mezz - (3.14.2.401 > 3.14.5.406)
    • Deprecated ICraftingRecipeWrapper.
    • Fixed recipe transfer for items that take damage and have subtypes.
    • Added a way to add ItemStacks to JEI during runtime.
    • Fixed a crash from empty categories that have recipes added by CraftTweaker.
    • Fixed recipe issues in a previous commit.
  • Just Enough Resources (JER) by Way2muchnoise - (0.5.8.98 > 0.5.9.3)
    • Added travis and bintray scripts.
  • Mantle by mDiyo - (1.1.4 > 1.1.5)
    • Fixed an issue when loading Configuration files that contain non-existant block entries.
  • McJtyLib by McJty - (2.3.6 > 2.3.7)
    • Fixed waila compatibility on 1.11
    • Implemented some handy debug tools for mods using McJtyLib. Can be used to dump info on held items and blocks that the player looks at. Latest RFTools will use this.
  • MCMultiPart by amadornes - (1.3.0 > 1.4.0)
    • Fixed parts being sent to the client on NBT load if the world is already set.
    • Added packet splitting - should stop the game from kicking you out of the world/server if something sends a really large packet (like really complex Super Circuit Maker builds).
    • This will be the final release for 1.10 unless something really major comes up.
  • Refined Storage by raoulvdberge - (1.2.20 > 1.2.21)
    • Fixed a crash when placing a head/skull with a Constructor.
  • RFTools by McJty - (5.82 > 5.83)
    • The gui of the dialing device will now only fetch the transmitters/receivers once instead of every second. That has two implications, a bad one and a good one:
      • The bad one: if receivers/transmitters are added/removed/changed you will not see it in a gui that is already open.
      • The good one: MUCH reduced lag and chunk loading while the gui of the dialer is open. It only needs to do this one time now
    • Mod now uses getMetadata() instead of getItemDamage() at relevant places.
    • Added debug keys to dump NBT for items and blocks.
    • Added a more descriptive 'crash' when some mod tries to insert/extract energy from the powercell in client mode.
    • Implemented a few safety fixes to protect against 'bad mods'.
  • RFTools Control by McJty - (1.6.5 > 1.6.6)
    • Fixed a problem when an event wasn't immediatelly able to be processed because there was no available core then optional parameters for that event would not be used when the event was later executed.
    • Added better protection in case there are too many events at the wrong time.
  • Tinkers Construct by mDiyo - (2.6.1 > 2.6.3)
    • Added caching for table models. This should increase performance in busy chunks a lot.
    • Added Slime boot colors.
    • Buffed redstone modifier at higher speeds (additionally to the fix below).
    • Increased cluster size for cobalt and ardite ores.
    • Added a config option for blacklisting TEs from being detected and placed at the crafting station as side inventory.
    • Increased chance to get a point for the luck modifier after blockbreak by 50%.
    • Fixed a bug in redstone speed scaling calculation at higher speeds (buff).
    • Glowing modifier won't replace liquid blocks anymore.
    • Glowing modifier will now place lights not only in caves, but also when it's dark outside.
    • Seared furnace now removes mobs that spawn inside of it.
    • The Reinforced-Modifier book page text states the correct item now, instead of an obsidian plate.
    • Fixed crash when looking at modifiers with some addon modifiers.
    • Fixed tanks of all sorts not being recognized as tanks when empty.
    • Fixed a few cases where items would stay in the casting table/basin after casting.
    • Fixed stone parts melting into the wrong amounts of stone.
    • Fixed bows not being repairable with both bowlimb materials.
    • Fixed endrod arrows being able to hit yourself when moving forward.
    • Fixed only one fish showing up for the fins modifier (Mantle fix).
    • Solved several situational crashes.
    • Fixed drying racks losing progress when they're unloaded
    • Fixed part builder not working with stencile reuse being deactivated
    • Fixed a crash when the player was having a non-player model (Morph mods, etc.)
  • ZeroCore by ZeroNoRyouki - (0.1.0.1 > 0.1.0.3)
    • Blocks/items/textures names changed to lowercase to keep the code base compatible with 1.11.2
    • Fixed missing textures.

Configuration Changes

  • Refreshed Extra Utilities configuration due to internal code changes

Recipe Changes

  • Fixed broken recipes due to id changes in Extra Utilities.

Additional Files