FTBPresentsSkyfactory3-3.0.4-1.10.2.zip

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    FTBPresentsSkyfactory3-3.0.4-1.10.2.zip
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    Jan 6, 2017
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Supported Minecraft 1.10 Versions

  • 1.10.2

Changelog

FTB Presents Sky Factory 3-1.10.2-3.0.4

Many bugfixes, an interesting new machine on Chickens, a few new blocks for decorating your base, an interesting new tool from Ender IO, and some other stuff on this update!

 

For all servers: Your island.json in the config server for the folder needs to remain after this update or else all players will have their spawns overwritten. This needs to be in place for the new mod mechanics to copy it into the world folder to be in the proper place. Do not delete this file.

 

Mod(s) Removed

  • Better Combat Mod by Ironfists
    • Removed since it was allowing the player to kill withers before they spawn and caused issues when players reversed their mouse buttons
  • StacksOnStacks by Madxmike856
    • Removed to prevent a crash experienced by a number of users.

Mod(s) Added

  • Angel Ring To Bauble by Portablejim (0.2.1.12)
    • Title says it all. Allows you to wear the Angel Rings from Extra Utilities 2 as baubles. Insert your Angel Ring into a crafting table to convert it into the bauble version!
  • Hammer Core by MrDimkas_Studio (1.2.3)
    • Required for SolarFluxReborn since version 1.6r of that mod.
  • xNICEx by MCJty (0.1.0)
    • "Nice Innovative Creative Enhancements"
    • This mod adds a number of fancy glass like blocks (cylinders and cube for now) that can be filled with four types of particle systems.
  • Surge by Darkhax (1.1.0.61)
    • An open source performance enhancement mod.
    • Allows to toggle the animation of Block and Item textures to be disabled using the /surge animation command.
    • Enabling the "Load Time Analysis" option in the config, the mod will count how long each mod takes to load, leaving the results in %packfolder%/surge/loadtimes/.
    • When the "Pigmen Sleep Fix" option is enabled in the config, the mod will fix a bug in Vanilla MC which prevents the player from sleeping when non aggressive zombie pigmen are around.
    • Adds the /surge hideplayers command. When this command is used only your player will be shown in the world. This will also add the /surge whitelist [add|remove] [username] command, which can be used to allow certain players to be ignored by this feature and show up as they would normally.

Mod(s) Updated

  • Actually Additions by Ellpeck (r94 > r97)
    • Made the ESD a lot less performance intensive and gave it a cooldown.
    • Fixed an Exception with Solidified Experience, Balls of Fur and Resonant Rice.
    • Fixed the Item Laser Relay achievement being impossible to get.
  • ActuallyComputers by canitzp (0.1.0 > 1.0.0)
    • Added new way to interact with fluid storage blocks.
    • conversionTime of the Compost is now readable.
    • Made the Feeder readable.
    • Made the Phantomface (all types) readable.
    • Made the XPSolidifier readable.
    • Made the SmileyCloud readable.
  • AppleSkin by squeek502 (1.0.4 > 1.0.5)
    • Fixed sending way too many exhaustion/saturation sync packets when multiple players are connected to a server with AppleSkin installed.
  • Better Builder's Wands by Portablejim (0.9.3 > 0.10.2)
    • Wands will now pull blocks out of compatible bags (1 layer deep only).
    • Fixed fluid mode chat message on changing fluid mode.
    • Fixed crashes when looking away from some blocks.
    • Fixed (at least 1) NullPointerException crash.
    • Mod now configures the config later, so it should work better (especially with mods sorting after BetterBuildersWands).
  • Brandon's Core by brandon3055 (2.1.2.76 > 2.1.3.82)
    • "Some Random Stuff And Things" (No changelog provided; all minor, undetailed changes)
  • Ceramics by KnightMiner (1.1.2 > 1.1.3)
    • Added oredict support for porcelain clay.
    • Tweaked porcelain recipe to only use one bone meal for the recipe.
    • Added an alternative porcelain recipe using quartz.
    • Added a recipe for cake using clay buckets.
    • Added an easter egg relating to sand and gravel, can be disabled in the config.
    • Fixed typo on porcelain barrel extension's name.
  • Chickens by SetyCz (4.1.1 > 4.2.2)
    • Added Analyzer:
      • A new item which can analyze chicken stats and other properties.
      • Stats are not shown in WAILA until chicken was analyzed (this can be overwritten in the configuration file).
      • Solves problems in modpacks without WAILA where stats could not be determined.
    • Added chickens for all dyes:
      • You can breed color chickens to create new color.
      • Otherwise, you can craft color eggs and throw them to have a chance to spawn the chicken.
  • Chisels & Bits by AlgorithmX2 (12.9 > 12.10)
    • Backported writeTileEntityToTag to 1.10.2.
    • Backported KeyBind API to 1.10.2.
  • CodeChicken Lib 1.8.+ by covers1624 (2.5.0.178 > 2.5.1.185)
    • Sub model system for the CCL blockstate json!
    • Added debug command /dumpModelLocations for dumping IBlockState to ModelResourceLocation.
    • Moved shader validation code to a seperate method to be called after everything has been initialized.
    • Added a /nukeCCModelCache command for the client: nukes all models cached inside CCL's BlockBakery, requiring them to be re-baked.
    • Added a dump_asm_raw config for the modular asm transformer.
  • Colossal Chests by kroeser (1.4.1 > 1.4.2)
    • Added category tooltips.
    • Added config GUI restriction.
    • Fixed incorrect version checker url.
  • Common Capabilities by kroeser (1.2.1 > 1.2.2)
    • Added category tooltips.
    • Added config GUI restriction.
  • CompatLayer by McJty (0.1.6 > 0.1.7)
    • Applied a fix for liquid/bucket handling. This should fix how Aqua Munda tanks work with buckets on 1.10.2
  • Cooking for Blockheads by BlayTheNinth (4.2.26 > 4.2.29)
    • Fixed the "Cow In A Jar" JEI recipe.
    • Fixed the scroll bar not resetting when the search term changes.
    • Added a custom sorting buttons API.
    • Added the getKitchenMultiblock API method.
  • CraftTweaker by jaredlll08 (3.0.16 > 3.0.17)
    • Properly fixed JEI issue now!
  • Cyclops Core by kroeser (0.8.2 > 0.9.0)
    • Added category tooltips.
    • Added extra options to the configurable property annotation.
    • Added more information to NBTClassType crashes.
    • Fixed rare cube detection crash.
    • Fixed nbt field inaccessibility.
    • Fixed rare version checker crash when player connection is null.
  • Draconic Evolution by brandon3055 (2.0.4.142 > 2.0.6.157)
    • Made the T8 energy core cheaper when not in hard mode.
    • Updated Energy Crystals.
    • Fixed some mod items not working in custom fusion recipes due to recipes being loaded too early.
    • Fixed AOE code not collecting some blocks such as Ender I/O conduits.
    • Fixed some broken localization in the advanced dislocator.
    • Fixed wiki manifest not downloading on other operating systems.
    • Fixed Energy Crystal's always dropping a basic release when broken.
  • Ender IO by CrazyPants_MC (3.0.1.149 > 3.1.156)
    • Six EnderIO's Obsidian Dust will turn into one block of Molten Obsidian, as to avoid a Dupe Exploit with the SAG Mill (As with dark steel balls the Mill will give 6 dust per block, instead of just 4).
    • Added Big, um, Extreme Reactors integration.
      • Adjusted Reactors registration as ZeroNoRyouki advised.
    • Added Cold Fire.
      • Cold Fire won't spread to other blocks, and should be safe around explosive fluids.
      • Igniter is used to place it, needs to be charged with "Vapor Of Levity" (10mb per use, required liquid can be tweaked or disabled in the config).
      • Removed fire block from creative inventory, tooltips don't make sense either.
      • Added crafting recipe for the Cold Fire Igniter: Same as a Flint & Steel, but with Dark Steel.
    • Added more loot-unique capacitors possibilities:
      • Crushed: +Speed to SAG Mills.
      • Clean Cut: +Speed to Slice'n'Splices.
      • Tight: +Speed to Soul Binders.
      • Hiding: +Speed to Painting Machines.
    • Added conduit debugging output and cleaned up conduit networks.
    • Implemented a new Enchanter model.
    • Removed unused things and did other general cleanup.
    • Remove a reference to an outdated config value.
    • Removed even more outdated config settings and all their references.
    • Made the Enchanter work a little bit more like the rest of Ender IO.
    • Made the Tanks check if filling/draining items is possible in a cheaper way.
    • Fixed Java 1.8 dependency.
    • Fixed invalid painting recipe registration for dark steel trapdoors.
  • EnderCore by CrazyPants_MC (0.4.1.61 > 0.4.1.62)
    • Implemented a protection against fluid items that implement IFluidHandler wrong.
  • Engineers Workshop by EwyBoy (1.1.0 > 1.1.2)
    • Fixed issue with Storage Drawers (And possibly other mods) crashing with transfer...
    • Removed a dupe bug where breaking a workshop with crafting table in it will cause inputs and outputs to be dropped.
  • Ex Compressum by BlayTheNinth (2.0.54 > 2.0.68)
    • Added rabbit bait (carrot & melon seeds).
    • Added support for Ex Nihilo Adscensio's custom sieve enchantments (Sieve Efficiency & Sieve Fortune).
    • Added Compressed Netherrack and Compressed End Stone for hammering into Nether Gravel / Ender Gravel.
    • Added tooltip "Combine with Blasting for best results" to Double Compressed Diamond Hammer.
    • Added consideration of the player's Luck attribute to the Heavy Sieve sifting.
    • Auto Sieve skin list is now loaded on a separate thread.
    • The Angry Chicken now stays angry even after its stickification.
    • Prevented the Blasting modifier's drop destroy chance when hammering to allow using it on Smashing II tools without loss
    • Fixed Heavy Sieve auto-clicker restriction allowing 24 clicks per second rather than 6 clicks per second like it should.
    • Fixed Heavy Sieve deleting contained mesh instead of dropping it.
    • Fixed Auto Compressor input ending up in output slots as well.
    • Fixed Auto Compressor accepting uncompressable items.
    • Fixed z-fighting on clay in wooden crucible.
    • Fixed empty sticks stack staying behind when sticking it into a chicken.
    • Fixed Smashing II not dropping anything on non-hammerable blocks
    • Fixed Smashing II not hammering when canHarvest checks fails
      • This allows pickaxes to hammer gravel and sand (although it will be as slow as breaking it with your hand - add Blasting to your tool to gain back regular speed)
    • Fixed lighting of Auto Hammers, Auto Sieves, Heavy Sieve and Wooden Crucible content blocks
  • Ex Nihilo Adscensio by insaneau (0.1.9-unofficial > 0.1.11)
    • The multiplier for crooks on vanilla leaves is now configurable.
    • Silkworm food saturation got nerfed pretty heavily. This wasn't my choice.
    • Infested leaves can now be sheared. They will just drop themselves though, no string dupe for you.
    • Fixed: Multi-sieving should no longer throw items 20 blocks into the air, unless you have a block on top. Solution: Don't put a block on directly on top of the sieve.
    • Fixed: Infested leaves should hopefully no longer bug out on servers.
    • Fixed: Infested leaves shouldn't infest themselves anymore.
    • Fixed: Fluids should now properly transform in barrels if the transforming block is on the same level as the barrel.
    • Fixed: Barrels should look closer at first to determine what fluid to turn into.
    • Hopefully fixed some fluid related rendering crashes in barrels.
    • Removed some debug output while sieving.
  • Extra Utilities 2 by RWTema (1.1.3a > 1.1.3c)
    • Added "Creative Harvest Block": Right-click with another block to create a block that can be infinitely mined without breaking.
    • The Deep Darkness has reawoken.
      • Deep Dark mobs now have double health and attack power.
    • Rainbow generator now gives 2,500,000 RF/T (still balancing).
    • Speed upgrades now require only 2 1 GP each regardless of the number (still balancing).
    • Drum recipes that use previous tier of drum will keep fluid stored in the input drum.
    • Changed "Demonically Gargantuan Drum" recipe.
    • Changed several recipes that used dispensers so they now use droppers.
    • Drum tooltips now use comma formatting.
    • Fixed null IFluidTankProperties[] being returned in machine's fluid handlers.
    • Fixed unloaded GP mills giving incorrect values.
    • Fixed energy dupe with Rainbow generator.
    • Reverted changes in power management to fix angel ring crash.
  • Extreme Reactors by ZeroNoRyouki (0.4.5.22 > 0.4.5.23)
    • Added support for Tinker's Construct blue and purple slime (enableComedy must be enabled in the config file).
    • Added support for Substratum fluids in the Reactor.
    • Removed requirement for fluids to have an ItemBlock to be accepted as a Reactor moderator. This will allow more mods to add their own moderator fluids.
  • Fairy Lights by pau101 (2.0.3 > 2.0.5)
    • Fixed potential incompatibility with other mods.
    • Improved JEI integration.
  • Flux Networks by Ollie_Lansdell (1.0.8 > 1.0.9)
    • Fixed flux storage not transferring.
  • FoamFix by asiekierka (0.4.2-anarchy > 0.5.0-BETA2-anarchy)
    • Added experimental BlockPos getter optimization.
    • Added server-side support.
    • Made deduplication performance improvements.
    • Fixed deduplication not considering an use case implemented by TCon2 (among others?).
    • Added support for cleaning up wasted space in registries (saves ~32MB of RAM).
    • Added option for configuring deduplicator recursion level.
    • Optimized block state implementation storage, saving another ~10% of RAM, especially on large modpacks.
    • Now mod deduplicates entire TRSRTransformation ImmutableMaps.
    • Slightly improved deduplication speed.
    • Trimmed certain model ArrayLists, saving a few megabytes at best.
  • Grue by Shinoow (1.3.3 > 1.3.4)
    • Added a configurable list for things to be considered as handheld light sources when Dynamic Lights is installed.
    • The Grue timer won't run if you're in Spectator Mode.
  • Hatchery by GenDeathrow (0.2.1 > 0.2.2)
    • Removed & Cleaned up some code.
    • Fixed some Syncing issues causing Crashes between servers / clients.
    • Fixed crashes happening when breaking pens and nests on servers.
  • Integrated Dynamics by kroeser (0.6.5 > 0.6.6)
    • Added category tooltips.
    • Added localization for configuration gui.
    • Added config GUI restriction.
    • Fixed crash on invalid variables in variable-driven parts
    • Fixed oredict operator returning string instead of list
    • Fixed: Mod now prevents player being pushed off squeezer and basin.
    • Fixed: Don't try to place cable when using an offset.
  • Integrated Tunnels by kroeser (1.0.2 > 1.0.3)
    • Added category tooltips
    • Added localization for configuration gui
    • Added config GUI restriction
  • Iron Backpacks by gr8pefish (2.2.21 > 2.2.22)
    • Added back in the tiny bug where right clicking sometimes 'persists' through packs, picking up the underlying stack. Deemed minor enough, as re-enabling right click to open directly is much better.
    • Fixed not being able to right click from 'e' inventory.
    • Fixed improper scaling of JEI pages for higher resolutions/small GUI sizes..
  • ItsBecauseUHasNoGoodSpawn by illyohs (1.0.1 > 1.0.5)
    • Fixed command issue.
    • Copy the island.json file to the world directory. This only copies the file, I will be switching from loading files in the config directory to loading files in the world directory after the next two releases; this message is here only to get the migration started.
  • JourneyMap by techbrew (5.3.2 > 5.4.2)
    • Performance improvements and reduction in lag spikes on lower-end/over-worked graphics cards.
    • Reduced log warnings for blocks without displaynames or with completely transparent textures.
    • Bugfix: Waypoint Teleport button missing for Ops (again).
    • Bugfix: Deathpoints couldn't be shared in chat. Waypoint sharing now supports quoted names.
    • Bugfix: Mob textures from some mobs could break if their resource path didn't include /entity/.
    • Bugfix: Player radar elevation indicator rotated with player heading.
    • Bugfix: GL Error in RegionTextureImpl after glTexSubImage2D
    • Bugfix: Web map images not loading after fresh install
    • Bugfix: "Couldn't get safe surface block height" log spam (for chunks where cave map loaded before surface map.)
    • Bugfix: "java.util.regex.PatternSyntaxException" log spam (web map enabled & requesting missing images)
  • Just Enough Items (JEI) by mezz (3.13.6.393 > 3.14.2.401)
    • Added IngredientBlacklist.
    • Added IRecipeRegistry.removeRecipe to the API.
    • Added method to create smelting recipes at runtime.
    • Deprecated reload() and added a warning message.
    • Fixed item list click-through with Simple Achievements book.
    • Catched ExceptionInInitializerError from plugins.
    • Fixed IndexOutOfBoundsException in player transfer handler.
    • Fixed PlayerRecipeTransferHandler not seeing last 4 slots in inventory.
    • Made the "Show Recipes" area in player inventory smaller (to avoid misclicks).
  • LootBags by Mal7690 (2.3.0 > 2.3.2)
    • Fixed OOP issue with applying loot functions.
    • Added Capability Wrapper handling.
  • MineMenu by dmillerw (1.4.4.B9 > 1.4.5)
    • Fixed key toggle saving.
    • Fixed wrong order of action headers.
    • Fixed the "Use Item" action being completely broken.
  • Mob Grinding Utils by Vadis365 (0.1.8.10 > 0.1.8.12)
    • Moved mob masher sound to proper location of block as a temp fix until a sound event is implemented correctly to cancel it.
    • Fixed dupe bug xp exploit.
    • Made Singularity tanks easier to break.
    • Removed half working sound event on mob masher and moved fake player to -100 Y because hax.
  • ModTweaker by jaredlll08 (2.0.8 > 2.0.9)
  • More Chickens by GenDeathrow (1.0.8 > 1.0.9)
    • Added Extreme Reactor Chickens.
    • Cleaned up the code more.
    • Currently changed the name of"silverchicken" to "silverorechicken" (until a better solution is developed).
    • Updated to the new Chickens API.
    • Fixed all those chickens looking like ducks. Well most of them.
  • MPUtils by GenDeathrow (1.2.3 > 1.2.5)
    • Made the scrolling windows able to be clicked and dragged to scroll.
    • Some prep work for new commands and tools.
    • Fixed issue with the scrolling screens not stopping... and scrolling to the ends of the earth.
  • MTLib by jaredlll08 (1.0.0 > 1.0.1)
    • Fixes JEI not getting recipes.
  • Natura by mDiyo (4.1.0.15 > 4.1.0.17)
    • Fixed a crash when the Overworld part of Natura is disabled and the world goes and tries to generate the blocks.
  • QuantumStorage by Gigabit101 (3.2.16 > 3.2.17)
  • RebornCore by modmuss50 (2.8.5.79 > 2.12.1.96)
    • Implemented better handling for packets.
  • Refined Storage by raoulvdberge (1.2.14 > 1.2.16)
    • Autocrafting bugfixes.
    • Fixed Grid Filter hiding everything when 2 or more items are in it.
    • Fixed External Storage crash when breaking a connected inventory.
    • Fixed an autocrafting regression.
    • Fixed a crash with External Storage.
  • Reliquia by KitsuneAlex (0.0.6 > 0.0.7)
    • Rendering improvements.
    • Fixed a crash in SSP with Forestry.
    • Fixed a memory leak.
    • Fixed toolracks not accepting swords/hoes.
  • RFTools by McJty (5.75 > 5.76)
    • Fixed a problem where using the in-world selection mode to define the area for a shape card the shape would be set to 'box' instead of 'solid box'.
    • Implemented better compatibility with Sponge for screens interacting with them using sneak-right click.
    • Added text alignment options to several screen modules.
    • The chunkloading callback for the builder is now set at mod init time.
    • Added support for the interaction wheel. There are three actions: remove block (like sneak wrench), resize screen and toggle screen transparency.
  • RFTools Dimensions by McJty (4.51 > 4.52)
    • Dimlet parcels are now using entity drops properly.
    • The ender dragon now actually works in rftools dimensions.
    • Removed some log spam.
  • ShadowMC by shadowfactsmc (3.6.0 > 3.6.1)
    • Added more Kotlin extensions.
    • Bumped Mirror version.
  • Shear Madness by AtomicBlom (1.4.0 > 1.4.1)
    • Fix for Chisel 0.0.7.7, which is now the required version.
  • Simple Achievements by tterrag1098 (1.2.2-26 > 1.2.2-27)
    • Fixed an error when updating page while book is in offhand.
  • Simple Barrels by workshopcraft (1.25h > 1.26b)
    • Fixed crash when barrels were exploded either via creeper or TNT.
    • Rewrote a lot of the mod to load barrels from a JSON list.
    • Added 4 new tiers of barrel size. Upgrades are available, look them up in JEI/NEI. Basic upgrade is 4 sticks around a piston.
    • Max size barrel is currently 64k items.
    • Edge case fix causing Null Pointer Exception.
      • This fix means you will likely need to empty your barrels and then refill them(you shouldn't need to break the barrel themselves)
    • Fixed bad bug where you cant place any items in a barrel after first stack.
  • Solar Flux Reborn by MrDimkas_Studio (1.5r > 2.4r)
    • Added Textures and models for solar panels VII and VIII.
    • Removed The Last Cable.
    • Draconic Evolution Integration:
      • Added Draconic Solar Panel.
      • Added Chaos Solar Panel.
    • All 3 cables were rebalanced
    • Added config sync for older version of the mod.
    • Added a notification when configs are replaced.
    • Fixed some bugs.
    • Fixed disabling panels causing a client crash.
    • Fixed a crash looking at cables.
    • Fixed a NullPointerException crash.
  • Sonar Core by Ollie_Lansdell (3.1.8 > 3.1.9)
    • Added Integration with Immersive Engineering.
    • Other minor fixes.
  • Tiny Progressions by Kashdeya (1.0.13 > 1.0.17)
    • Added Dirty Glass.
    • Added Diamond Apple.
    • Added Medkit.
    • Added Mycelium Seeds. (Can be used on Dirt to make Mycelium.)
    • Added Compressed Bone Block.
    • Added Andesite Brick.
    • Added Diorite Brick.
    • Added Granite Brick.
    • Added Ore Dictionary to a couple of blocks.
    • Added config legacy handler to clean up old config files.
    • Added Sponge Placement code to stop sponges from picking up the tier 2 growth crystals.
    • Added a chat message to the sponge Placement.
    • Removed old tooltips code and updated to a new tooltip code.
    • Updated and fixed the config file.
    • Nerfed the Birthday Pickaxe to hurt entities the same as a Diamond Pickaxe.
    • Changed Birthday Pickaxe Recipe to fix a Recipe Conflict.
    • Changed recipe for Reinforced glass to use Dirty Glass.
    • Changed Grow Crystal recipe to use new Compressed Bone Block.
    • Fixed Cobblegens not showing in order in JEI.
    • Fixed stone armor not giving slowness the right way.
    • Fixed watering cans to work on cactus and reeds.
    • Watering Can was limited to a a tick delay.
  • TorchMaster by xalcon (1.1.0.8 > 1.1.0.11)
    • Fixed Vanilla Mob Spawners not working inside the working radius of a mega torch. Can be disabled in the config.
  • UniDict by WanionCane (2.4 > 2.5b)
    • Improved: Crafting integration will no longer crash if it can't create a recipe. It will restore the original recipe.
    • Changed: Now UniDict has its own folder again. This change was made in order to keep the new files within the same folder.
    • Changed: Now SpecificKindSort is made through a json file.
    • New: Specific Entry Sorting. You can use it to speficiy the sorting of every single entry.
    • New: libraryMode config option. It disables the unification.
    • New: registerNewCraftingIngredientsAsItemStacks config option. Instead of registering the new recipe's ingredients as oredictionary, it will use itemstacks only.
    • New: more 2 debug options. Now you can dump all the unified entries, and all the entries from UniDict api. It will prevent the cycling throught inputs of JEI.
    • Temporarily disabled Applied Energistics Integration due to internal changes on AE2.
    • New: Advanced Solar Panels Integration. Molecular Transformer (output only), disabled by default.
    • Fixed: Setting global owner.
  • WanionLib by WanionCane (1.2 > 1.3)
    • Minor changes, nothing to mention in specific.

Configuration Changes

  • Increased the Chisel & Bits bit bag size to 4096.
  • APPARENTLY! Gravel and Sand somehow made it into the Loot Recycler table. THIS WAS NOT INTENDED. I blame somebody else that isn't me. Don't get mad at me for removing it, I'm looking at you Reddit!
  • Removed the Last Cable, it was a bit buggy and is better off being disabled (and then the mod ended up removing it in an update anyways)
  • Made some edits in the achievement book. To view the updated book use the command /flushachievements in creative mode.
  • You no longer need to be Opped on a server to create your own island in multiplayer.
  • Using a crook will now drop more saplings, players shouldn't have to restart due to not getting a sapling on their first tree.
  • Cooked Silkworms no longer grant full saturation when eaten.
  • Leaves should no longer auto-infest.
  • Using shears on leaves will now drop the infested leaves and yes, they are compostable!
  • Hid many useless items from JEI.
  • Removed the Smashing 2 modifier for Tinkers' tools as it does not work as intended and causes more confusion than anything else.
  • You no longer will receive a full cactus when sieving, you will get the correct seeds.
  • Quartz Enriched Iron Dust now drops 1/2 of the amount as it did in previous versions.
  • Ex Nihilo Fluid Transformation, i.e. Witchwater, now scans 2 blocks instead of 1. This will allow you to increase your fluid transformation speed.
  • Added a number of items to the Loot Bag Recycler Blacklist.
  • The Mob Masher from Mob Grinding Utils will not spam the sword "swooshing" sound anymore.
  • Used JEI instead of NEI to move the search bar to the middle of the screen due to some users requesting I do this. You can move the search bar using the JEI settings to the right of the search bar.
  • Enabled the Porcelain Clay decorative blocks from Ceramics and the Clay Shears.

Recipe Changes

  • Fixed Porcelain Clay recipe conflict.
  • Fixed the Wooden Shears recipe to use any type of planks, not just oak.
  • Fixed the recipe conflict between Actually Additions Dough and Cow Bait.
  • Fixed the Simply Jetpack recipe mismatch.
  • Added a second recipe for the Cobblestone Generator that uses Clay Buckets.
  • Fixed recipe conflict with the obsidian pickaxes from Actually Additions and Tiny Progressions pick.
  • Thanks to the rando in oisketchio's channel, you can NOT double your dirt amounts using the gravel/dirt recipe. Nice try though! Thanks guy!
  • Fixed the Quantum Tank recipe to actually be craftable.
  • Added a recipe to the Actually Additions and the Immersive Engineering Crushers to make Dust from Sand.
  • Slime Vines should now be craftable using Slime Leaves.

Additional Files