FTBPresentsSkyfactory3-3.0.9-1.10.2.zip

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    FTBPresentsSkyfactory3-3.0.9-1.10.2.zip
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    Apr 17, 2017
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Supported Minecraft 1.10 Versions

  • 1.10.2

Changelog

FTB Presents Sky Factory 3-1.10.2-3.0.9

Huge update: Lots of new content and fixes all over the place!

Mod(s) Removed

  • Surge by Darkhax
    • Unintentional removal, should be added back next update.

Mod(s) Updated

  • Actually Additions by Ellpeck (r98 > r105)
    • Added emptying recipes for fluid placer and collector.
    • Added a config to change the configuration items (compass and redstone torch).
    • Added a Redstone Mode toggle to the Ranged Collector.
    • Backported a bunch of quotes and booklet editions.
    • Removed the black quartz made from coal and quartz recipe. [<3]
    • Stopped the storage crate from syncing its NBT.
    • Made the drill digging packet a config option that is off by default.
    • Made the coffee maker store its coffee cache when breaking it.
    • Made the magnet ring not use energy when not picking something up.
    • Mod now fires block harvesting events when automatically mining things.
    • Made the leaf blower drop blocks on their own.
    • Made the smiley clouds render special stuff.
    • Made horse armor yield less when crushing.
    • Updated the RF API (This was the actual reason this whole update was made, so blame -or thank- KingLemming. Also, I'm only putting this bit of text here because he told me to).
    • Fixed an exception in the booklet with broken furnace recipes.
    • Fixed pickup achievements.
    • Fixed crusher achievement descritipons being wrong.
    • Fixed missing textures on item laser relay manual pages.
    • Supposedly fixed the bag "leaking" items with certain other mods installed.
  • Advanced Generators by bdew (0.9.20.22 > 0.9.20.23)
    • Fixed dupe bug caused by containers staying open after the block they belong to was destroyed.
  • AppleCore by squeek502 (2.1.1 > 2.1.2)
    • Improve startup time by ~67%.
  • B.A.S.E by lanse505 (1.2.4 > 1.3.0)
    • Added Poor Ore.
    • Added Crafting/Furnace Recipes for: Ore, Poor Ore, Nuggets, Ingots, Blocks.
    • Fixed OreDictionary tags for blocks.
  • BdLib by bdew (1.12.3.22 > 1.12.4.24)
    • Fixed crash in CapabilityProvider when something tries to access caps.
    • Fixed dupe bug caused by containers staying open after the block they belong to was destroyed.
  • Bed Bugs by gr8pefish (1.1.5 > 1.1.6)
    • Added Chinese translation files.
  • Better Builder's Wands by Portablejim (0.11.0.215 > 0.11.1.220)
    • No specific changes were mentioned in the mod's changelog.
  • BetterFps by Guichaguri (1.3.2 > 1.4.3)
    • Note: This update is a whole recode of the mod.
    • Fixed a bunch of bugs (I can't list them, it's a huge amount).
    • Recoded the installer. There are more options now, it supports translations, creates a profile, etc.
    • Recoded the options screen. For now there aren't noticeable differences, but the new code supports stuff that I'll be using in the future.
    • Recoded the whole patching system, fixing incompatibilities with other mods.
    • Added Fast Beacon (the beacon should do server things on the server and client things on the client, which is a bit faster).
    • Added Fast Hopper (the hopper should be way faster. TIP: placing building blocks (like stone) on top of the hopper stops it from picking up items, which reduces lag).
    • Added Fast Beacon Render.
    • Added option for memory preallocation.
    • Added Update Checker.
    • Added option for fog.
    • Changed the "restart" trigger for the options menu. It shouldn't ask you to restart when you don't even need :)
    • Fixed options menu not saving.
    • Added Fast Creative Search. It should be noticeable in modpacks with lots of items :)
    • Fixed "double respawning" bug.
    • Fixed fast creative search conflict with other mods custom tabs.
    • Added Multithreaded (Async) Creative Search.
    • Fixed the options button not using translation.
    • Fixed the options button overlapping other buttons.
  • BiomeTweaker by superckl (2.1.230 > 2.3.239)
    • Backport of BOP commands.
  • Blood Magic by WayofTime (2.1.5-74 > 2.1.9-78)
    • Fixed JEI not displaying Armor Tomes.
    • Fixed Body Builder level 4 being 5x more expensive than level 5.
    • Fixed the Seer's Sigil not using Roman Numerals to display the altar tier.
    • Fixed a crash when activing Bound Tools.
    • Placer Ritual is now much more performant.
    • Many recipes have been moved over to support the Ore Dictionary.
    • Blood Magic commands (/bloodmagic) can now be used in Command Blocks.
    • Re-implemented the Soul Fray debuff on death. No more exploiting sacrifice by killing yourself over and over (again).
  • Bookshelf by Darkhax (1.4.3.340 > 1.4.4.347)
  • Botania by Vazkii (r1.9-340 > r1.9-341)
    • Removed lexicon references to blocks that have been removed or moved to quark.
    • Fixed a crash when placing pistons with a arannuncarpus.
    • Fixed a crash with the orechid when an ore is registered to the ore dictionary that isn't a block.
    • Fixed AoE mining not firing break events and not dropping xp.
    • Fixed body and leg armor stats being swapped.
    • Fixed crashes with the drum of the gathering and the mod's shears.
    • Fixed the botania banner lexicon entry still requiring EtFuturum.
    • Fixed the crystal bow not using mana.
    • Fixed the gaia guardian not looking like the player in dedicated servers.
    • Fixed the horn of the wild, bore lens, and rod of the shifting crust manually dropping block drops and not allowing for block rollbacks.
    • Fixed the marimorphosis running clientside and desyncing.
    • Fixed the soulscribe not dealing extra damage.
    • Fixed the spectator not highlighting all relevant inventories.
  • Brandon's Core by brandon3055 (2.1.4.92 > 2.1.6.98)
    • Some work on the GUI code.
    • Fixed a bug in some of the energy handling code.
    • Added Inventory capability to base inventory tile.
    • Added a helper that convers relative block positions to integers.
    • "Misc Changes."
    • Updated dependencies.
  • Ceramics by KnightMiner (1.1.4b > 1.1.5)
    • Added walls of all brick types:
      • This includes vanilla bricks. The vanilla brick walls can be disabled in case another mod adds this feature.
      • The rest of the walls are disabled based on the specific brick type.
    • Improved barrel interactions.
  • Chance Cubes by Turkey (2.3.4.171 > 2.3.5.174)
    • Added the Single Use Reward Selector Pendant.
    • Fixed a bug with TileEntities not storing all their data in the schematic.
    • Added commands to test rewards in sequence.
    • Fixed a small bug with getting custom user rewards.
    • Other undetailed bugfixes.
  • Chest Transporter by CubeX2 (2.5.9 > 2.5.13)
    • Added support for storage crates from Actually Additions.
    • Added an API.
    • Fixed a crash when the tools creative tab is being opened.
    • Added support for Refined Relocation's "Sorting Chests".
    • Added support for Charset's "Barrels".
    • Added support for Forestry's "Apiarist's Chest".
    • Added support for Extra Storage Drawers.
  • Chisel by tterrag (0.0.8.12 > 0.0.9.15)
    • Chiseled variants of Netherrack will now stay on fire. Forever.
    • Relevant blocks are now usable in the Ore Dictionary. No more reverse-chiseling to use something in crafting as long as its ore dictionary entry is supported!
    • Ender Offset Wand works again, has Recipe now. You can use this to shift multi-block textures like the Factory Blocks' Massive Fan.
    • Brownstone is back! It used to be Concrete, but it still will accelerate your player as your player walks!
    • You can craft Marble and Limestone in Thermal Expansion's Compactor - Presser Mode.
    • Re-Implemented IMC, allowing other mods to add and remove blocks to Carving Groups via Forge's Inter-Mod Communications.
    • Chiseled Blocks of Metal are now legal Beacon Bases.
    • Chiseled Stained Glass will now affect the color of the Beacon Beam.
    • Cloud Blocks are now translucent again.
    • JEI plugin updated, new features in API implemented.
    • Smashed another Duplication glitch.
    • Fixed crash without Blood Magic.
    • Fixed Dupe with Draconic Evolution.
  • CodeChicken Core 1.8.+ by covers1624 (2.4.0.101 > 2.4.1.102)
    • Fixed Dupe issues with SlotDummy.
    • Added a deprecation note about the mod not being needed anymore for 1.11 onwards.
  • CodeChicken Lib 1.8.+ by covers1624 (2.5.6.233 > 2.5.7.241)
    • Added a check to avoid mods being dumb with models.
    • Optimized ASM code by removing unnecessary ClassNode instantiation.
    • Updated some minor things in buildscript.
    • Fixed BakingVertexBuffer spitting out invalid quads after breaking some things from ProjectRed.
  • CompatLayer by McJty (0.2.2 > 0.2.5)
    • Some new compatibility functions and classes.
  • Cooking for Blockheads by BlayTheNinth (4.2.35 > 4.2.39)
    • Added some missing newer Harvestcraft non-food items to the recipe book.
    • Updated to latest Mouse Tweaks API.
    • Fixed kitchen counter block material.
    • Fixed scrollbar calculation when searching.
    • Fixed kitchen connector API capability not being registered.
    • Fixed crash on invalid CraftTweaker smelting recipes.
  • CraftTweaker by jaredlll08 (3.0.20 > 3.0.24)
    • Fixed how recipes are removed, should solve unrelated recipes being removed.
    • Fixed a crash on startup.
    • Fixed a dupe bug.
  • Custom Main Menu by lumien231 (2.0.2 > 2.0.5)
    • Added: textOffsetX/Y for Buttons.
    • Added: anchor Property for Labels.
    • Changed: Unused categories like other can now be left out of the json file without causing crashes.
    • Fixed: Language Keys not working in Tooltips.
    • Fixed: #mcversion# Placeholder behaving incorrectly.
    • Fixed: Updated apng Library so certain apngs shouldn't cause crashes anymore.
  • Cyclops Core by kroeser (0.9.2 > 0.10.0)
    • Added a method to DimPos to check if that position is loaded.
    • Mod now stores world as a weak reference in DimPos. This avoids world memory leaks.
    • Lib addition: Add registry for mapping items to achievements.
    • Lib addition: Add support for fluids components in recipe appendix.
    • Lib addition: Add achievement rewards system for infobooks.
    • Lib addition: Open up infobook interface API for Integrated Dynamics.
  • Dark Utilities by Darkhax (1.1.7.112 > 1.1.7.120)
    • Added support for SonarQube.
    • Fixed vector plates resetting their state.
    • Fixed null layers sneaking through.
    • Fixed block update detector being broken by liquids.
  • DecoCraft2 by RazzleberryFox (2.3.6.1 > 2.4.1)
    • Added 61 new models. You can check them all on the mod's changelog.
    • Localization error hotfix.
  • Draconic Evolution by brandon3055 (2.0.8.177 > 2.0.10.199)
    • Re-implemented the Reactor!!!
    • Added comparator output to fusion crafting.
    • Added support for NBT in fusion recipes.
    • Added a config option for Draconium Dust dropping from Dragon's death.
    • Added a config option to reduce the range of the celestial manipulator sound.
    • Added support for IItemHandler.
    • Added config to disable large reactor explosion.
    • Added config option to disable loot cores.
    • Reduced max reactor explosion from 350 to 300 block radius to avoid melting lower end systems or systems that are already overloaded by massive mod packs.
    • Reduced reactor explosion ram usage.
    • Modified custom fusion recipe's format (Will not break existing configs).
    • Adjusted the way beams connect between energy relays that are placed one directly above the other.
    • Patched the chaos guardian.
    • Fixed entity detector crashing due to invalid entities in the entity selection list.
    • Fixed fusion crafter crash when unloading/loading chunks.
    • Fixed comparator output for energy core not working correctly.
    • Fixed rotating blocks deleting their data.
    • Fixed chaos guardian crash on death.
    • Fixed reactor saturation comparator output.
    • Fixed inability to set flow override of flow gate via computer.
    • Fixed energy crystals not working with forge energy.
    • Fixed fusion crafting appearing to stop when you leave the area and return.
    • Fixed broken inventory sidedness on Fusion Crafting Core.
    • Fixed shader setting not disabling shaders for energy crystal inventory rendering.
    • Fixed a minor rendering bug in fusion crafter gui.
    • Fixed reactor not exploding as expected when it hits 100% fuel conversion.
    • Fixed a small mistake in the reactor logic.
    • Hopefully fixed crash when certain mod blocks are destroyed by the reactor explosion.
    • Fixed issue where reactor components disconnect from the core when chunks load/unload.
  • Drawers & Bits by Belgabor (0.35 > 0.36)
    • Removed a warning in GUI if Storage Drawers version differs from the one targeted, wasn't serving its purpose. There is still a warning in the log, but usually MC crashes before it reaches that point.
    • Fixed a display bug with SD 3.6.1+
  • Ender IO by CrazyPants_MC (3.1.173 > 3.1.180)
    • Updated CoFH API.
    • Re-Added TE wrench integration.
    • Item Filter will now ignore meta and nbt on oreDict matches.
    • Worked on compatibility with older Java versions.
    • Made the Tree Farmer aware that saplings should not be planted into trunks.
    • Changed CoFH API path to https.
    • Worked around a weird Gradle classpath.
    • Fixed ME conduit crafting amounts (commit: be0d329) — Henry Loenwind / githubweb
    • Added beacon-coloring to the mod's glasses.
    • Added some missing markDirty()s to the capBank.
    • Fixed invalid accesses to owner.
    • Moved the Attraction Obelisk's configuration to config file.
  • Ender Storage 1.8.+ by covers1624 (2.2.1.103 > 2.2.1.106)
    • Fixed an occasional crash on player log off.
  • Engineers Workshop by EwyBoy (1.1.6 > 1.2.1)
    • Added a crusher module to the table.
    • Adding an RF Acceptor upgrade will automatically start accepting power from existing blocks.
    • Made it easier to add more modules in the future.
    • Added support for another Ender IO Machine, the Alloy Smelter.
    • Some config changes have been made along with the way the table handles upgrades. (Make a backup, issues shouldn't happen but be careful)
    • Fixed charger upgrades, now usable as upgrades.
    • Fixed a divide by 0 crash when rendering power bar.
    • Fixed icons rendering in the Transfer tab in GUI.
    • Minor fixes and changes to improve the mod.
  • Ex Compressum by BlayTheNinth (2.0.87 > 2.0.97)
    • Added Horse and Donkey Bait.
    • Added Compressed Blocks to the ore dictionary.
    • Fixed crash when attempting to input pistons into an Auto Sieve or Hammer.
    • Fixed fortune calculations to be more in-line with Ex Nihilo's.
    • Fixed rabbit bait breaking particles.
    • Fixed RF -> FE in GUI tooltip.
  • Ex Nihilo Adscensio by insaneau (0.1.17 > 0.1.20)
    • [Internal] Mods can now add default registers for all JSON registries.
    • Crucibles can now melt items. They have a block override for rendering.
    • Crucible fluids now render colours for things like Tinkers Fluids etc.
    • Fixed: barrels should no longer lock up after save/quit and containing dirt.
    • Fixed: sieving should now actually work again.
    • Fixed: Should no longer crash on startup if configs are not present.
  • Extra Bit Manipulation by Phylogeny (2.3.2 > 2.3.4)
    • Fixed bug where offset shapes could not be placed in local mode.
    • Fixed bug where rectangular pyramids could not be drawn when facing in a negative axial direction.
    • Included JEI's Translator class in EBM, rather than directly referencing it. All credit to mezz.
  • Extra Utilities 2 by RWTema (1.3.0 > 1.4.0)
    • Added "Analog Crafter", a crafter with 9 input slots that doesn't need a predefined recipe.
    • Added "Great Wall" world type. Basically a void world. [Changelog guy's note: vanilla already offers a superflat preset for generating a void world, would recommend just using that...]
    • Added support for various TE api interfaces.
      • (From a later update) Removed TE compatibility for now, until the API has stabilised.
    • Lots of things being nerfed. Have fun.
      • Red coal power boost is now dependent of current generated GP. (Every 4 GP adds a +5% to the multiplier, up to a max of +700%)
      • Increased base energy cost of Quantum quarry to 20,000 RF.
      • Slime generators now require '4 slime + a bucket of milk' to generate RF.
      • Frosty generators power output has been reduced by a factor of 10 (ice is cheap).
      • The Frosty, Halitosis, Overclocked and Death generators now have additional world effects when running.
    • Added a new 'doom' potion effect (not brewable in survival).
    • Added crash reporting code for rendering methods.
    • Changed Opinium recipes.
    • Machines/generators now have a redstone modes (ignore/on/off/pulse).
    • Improved recipe handling code for better compatibility with 1.11
    • Tweaked GUI network code.
    • Applying Efficiency enchants on a quantum quarry now increases the speed of operations.
    • Renamed 'Undeath generators' to 'Death generators'
    • Filter slots and upgrade slots now get priority when shift-clicking.
    • Shift-clicking in the Trash chest now properly deletes items.
    • Improved error handling of mismatched block/tiles.
    • Improved tiles detecting of whether they are loaded.
    • Changed 'weak reference' collections to ignore custom equality/hashcode methods.
    • Fixed a dupe with opinium.
    • Fixed a 1.11 NPE in Mechanical crafter.
    • Fixed a rendering issue with flat transfer nodes.
    • Fixed a server crash with great wall worlds.
    • Fixed a rare missing sprite crash.
    • Fixed a Mini chest not saving or updating comparators.
    • Fixed a server crash with klein/opinium blocks.
    • Fixed a Deobfuscation crash.
    • Fixed scrolling GUI elements not being updated.
    • Fixed buttons in Scanner not being laid out.
    • Fixed a rounding issue in generator recipes.
    • Fixed Quantum quarry issue with nether/end generator creating invalid chunks.
    • Fixed the builders wand not working.
    • Fix disenchantment JEI integration.
  • Extreme Reactors by ZeroNoRyouki (0.4.5.27 > 0.4.5.28)
    • Added disableReactorFuelRodRender client-only config option that disables the rendering of fuel inside the fuel rods of a Reactor and the associated animation (restart required)
    • Added a disableTurbineRotorRender client-only config option that disables the rendering of the rotor animation of an active Turbine (restart required).
    • Added back support for Thermal Expansion machines (Pulverizer, Furnace, Induction Smelter).
  • Fairy Lights by pau101 (2.0.6 > 2.1.1)
    • Hanging lights now provide light, existing lights in the world will be off.
    • Hanging lights can be turned on and off with a right click.
    • The slack of connections is adjustable with string and stick interaction.
    • Fixed Sponge spam.
  • Flux Networks by Ollie_Lansdell (1.1.7 > 1.2.2)
    • Another fix for client sending packets.
    • Fixed Plugs only sending 1 rf/t when in "Even Distribution" mode.
    • Priority Mode will now work again as expected, without restarting the world.
    • Added Practical Logistics 2 Support.
    • Added Delete Network Button in GUI
    • Added Config options to disable/enable energy transfer for all compatible types.
    • Fixed Flux Connections not rendering properly.
    • Fixed various crashes
    • Fixed Flux Connections not transferring energy on world reload.
    • Hot Fix: NPE Crash.
    • Added Flux Configurator to copy and paste connection settings.
    • Fixed Networks not loading properly.
    • Fixed networks not being created when the name matches a previously deleted one.
    • Fixed a crash when right clicking a Flux Block.
  • FoamFix by asiekierka (0.6.1 > 0.6.2-beta4)
    • Applied a slight load time optimization for the optimizedBlockPos patch.
    • Optimized SideTransformer to run faster (in local testing, 700ms -> 160ms on server side; 600ms -> 80ms on client side).
    • Optimized FoamFix's coremod.optimizedBlockPos transformer to run faster (in local testing, 850ms -> 150ms overhead).
    • Added parallel model baking to speed up loading times.
    • Added optimizations to VertexLighterFlat.
    • Added a minor patch to replace Class.getSimpleName with Class.getName in World.updateEntities.
    • Removed unnecessary fluff.
  • FTB Utilities by FTB (3.4.3 > 3.5.4)
    • Fixed graves not breaking in claimed chunks.
    • Possibly fixed (or broke way more) chunkloading crashes.
    • Started adding documentation, Ranks page is still WIP.
    • Explosions now deal entity damage, and only exclude blocks that are within claimed area.
    • Fixed a crash with JourneyMap.
    • The "Chunkloading offline timer" rank config has been removed for now, will be re-added later, replaced with ftbu.chunkloader.load_offline permission node.
    • Major block/chunk permission changes: replaced .break.* permission with .edit.* for both breaking and placing blocks, while .interact.* is only for right-clicking.
    • Added BlockInteractionType.
    • [Maybe] fixed block permissions not working properly and chunkloaded chunks not working.
    • Added a block placing event handler.
    • First 1.11 compatible version!
    • Moved claimed chunk data to player.dat files, instead of universe.dat.
  • FTBLib by FTB (3.4.4 > 3.5.4)
    • Updated Forge and MCP mappings. Added block placing event handler.
    • All event handlers are now using static methods.
    • Implemented / fixed info gui lists.
    • Fixed some errors with info lines.
    • Added way to write shorter lang keys with $key in guides.
    • Fixed a crash with missing items.
    • 'toggle' is now a valid value for PropertyBool.
    • FTBLib Gui changes - removed IGui, IWidget, IPanel, removed "LM" from all classes, GuiLM now is GuiBase.
    • Updated FTBLib version, removed Widget position and size getters.
    • More crazy GUI changes!
    • Fixed a server crash.
    • First 1.11 compatible version!
    • Bugfixes, notably offline mode players in singleplayer worlds losing data/creating duplicated profiles.
    • Re-added groups to Config GUI.
    • Removed most of unlocalized strings, and moved them to the lang file.
  • Get Ya' Tanks Here by Darkhax (2.0.0.23 > 2.0.0.27)
    • Updated to the latest Bookshelf code.
    • Fixed an NPE when rendering some tanks.
  • Hammer Core by MrDimkas_Studio (1.2.3 > 1.4.8)
    • Backported most of new 1.11.2 features (excluding compiler API and recipe API)
    • Backported fix with BlockTraceable from 1.4.7 for MC 1.11.2
      • Fixed crash with BlockTraceables with dedicated servers and client looking at it.
  • Headcrumbs by ganymedes01 (2.0.1 > 2.0.3)
    • Updated forge versions.
    • Added head on clay transforms into statue.
    • Added 3 more people to default mobs.
    • Fixed typo for convience.
  • Hwyla (Here's What You're Looking At) by TehNut (1.8.10-B24 > 1.8.13-B27)
    • Fixed alternate crop getter always using a meta of 0. If you continue to have problems with it, disable it.
    • /dumphandlers now includes NBT handlers.
    • Server now makes sure a requested block is loaded before attempting to access it.
    • Removed some needless data from the data request packets. Packet size is now much smaller.
    • Added TehNut to mcmod.info author list.
    • Added a short description to the mcmod.info explaining that the user is using Hwyla.
    • [API] Added nullability annotations to almost the entire API.
    • [API] Modified some of the javadocs to be somewhat more informative.
    • Fixed furnace display not working.
    • Fixed Jukebox always displaying as empty.
    • Fixed localization for Redstone power level.
    • Added config to stop the item from rendering in the tooltip.
  • Integrated Dynamics by kroeser (0.6.9 > 0.6.11)
    • Fixed instant reloading of invalidated network elements, which could cause network crashes.
    • Fixed networks for negative dimension ids breaking after world restart.
    • Fixed energy transfer happening client-side.
  • Integrated Tunnels by kroeser (1.1.0 > 1.1.1)
    • Made energy interface target detection condition looser. This makes energy interfaces usable on Thermal Expansion machines.
  • Inventory Sorter by cpw (0.10.5 > 0.11.0)
    • Added slot blacklisting, to just completely nuke the bloody things from orbit. Expose an IMC so other mods like pack mods can force a blacklist if another slot type proves troublesome in future.
    • Fixed furnace and brewing stand dupes.
    • Attempted to fix baubles dupe without depending on baubles. Hope this works.
    • Tried a fix for baubles sorting. Unsure if it'll work.
  • Iron Backpacks by gr8pefish (2.2.23 > 2.2.25)
    • ExUtils compat has been fixed (RWTema changed to a lowercase modID, so that had to be fix that in this mod's code).
    • Cleaned up death saving code to hopefully remove any issues with dying/spawning/etc.
  • Just Enough Items (JEI) by mezz (3.14.7.415 > 3.14.7.417)
    • Mod now logs any invalid smelting recipes that could cause a crash.
    • Mod now creates a crash report instead of logging severe render errors.
  • LootBags by Mal7690 (2.3.2 > 2.3.7a)
    • Fixed several bugs I don't actually remember what they were. Good odds if you reported an issue I said I'd fix since the last version it's been fixed.
    • Probably something related to vanilla tables
    • Probably also something else involving NBT data
    • Added capability to filter bags to Player type for use in entity whitelist situations to still allow player drops
    • Changed lootbags_pullNBT to lootbags_dumphelditem and updated functionality to reflect expanded usage.
    • Restructured file system a bit on my end so I'm no longer packaging a .docx file with the .jar for no reason.
    • Added support to mod loot being injected into vanilla tables as complete tables (Basically Botania loot shows up again)
    • Added igloos and nether bridges to default general loot table source list.
    • Added checking in the map to prevent a null pointer exception.
  • McJtyLib by McJty (2.3.9 > 2.3.11)
    • Added support for localized RFTools manuals.
    • Fixes to make it easier to support 1.10/1.11 item/block tooltips.
  • Mercurius by voltnincs (1.0.2 > 1.0.3)
    • Applied a bug fix to properly account for play time.
  • Mob Grinding Utils by Vadis365 (0.1.8.16 > 0.1.8.17)
    • Made Item Capabilities work properly with the Absorption Hopper (I think).
    • Fixed XP Tap and Fans' json files for item frame rendering.
    • Made it so some other mobs can be created from eggs (at the cost of decent localisations because of weird registry naming for entities grrrr.... ).
  • ModTweaker by jaredlll08 (2.0.9 > 2.0.10)
    • Fixed smeltery and drying recipes not being added to JEI.
    • Fixed extrautils2 support not loading.
    • Fixed Forestry recipes not being registered and added to JEI (the moistener still doesn't work for JEI).
    • Added a "time" param to the pure daisy.
    • Fixed Embers JEI support.
    • Fixed chisel not working with metadata items.
  • MPUtils by GenDeathrow (1.2.5 > 1.2.6)
    • New Commands Options for Item dump command. /mp (hand, hotbar, inventory) [setPretty, class, extendedClass]
      • setPretty: makes the read out prettier to read. Includes making nbt data pretty
      • class & extendedClass: will give the Class names and all super classes to that one.
    • Removed the parser for now. As it didn't work as intended. but will return in a different form.
    • Looking at command now also gives more data including: Mod ID's, Class, Extended Classes, String ID, Int ID.
    • Catching those Null pointers.
    • Created new Global Quick Menu that work across all instances. (Saves a mputils files in your home directory)
    • Updated the Quick menu some. now pressing the keybind for quick menu more than once toggles between the two menus.
    • There is a local Quick Commands and Global Quick commands.
    • Local is for that local instance of minecraft.
    • Global is for any instance.
  • MTLib by jaredlll08 (1.0.1 > 1.0.2)
    • Added a wrapRecipe method.
  • Mystical Agriculture by BlakeBr0 (1.4.3 > 1.5.0a)
    • Added Blizz, Blitz, and Basalz crops.
    • Added Essence Coal.
    • Added essence recipes for Granite, Andesite, Diorite, and Red Sand.
    • Converted the final batch of items to new 16x textures.
    • Changed Mystical Fertilizer recipe
      • Craft with bonemeal to get 3.
      • Craft with fertilized essence to get 6.
    • Added Glowstone Ingot, Amber, Topaz, Malachite, Tanzanite, and Ender Amethyst crops.
    • The Growth Accelerator now works on all IGrowables and IPlantables
    • Mystical Fertilizer Changes:
      • It now works on all bonemeal-able BlockCrops.
      • If it's an IGrowable that isn't a BlockCrops it acts like normal bonemeal.
    • Added essence recipes for Flint, Mycelium, Potato, Poisonous Potato, Carrot, Beetroot, Red & Brown Mushroom.
    • Fixed some essence recipes not having configs.
    • Soulstone changes:
      • It now generates in the nether (can be disabled/configured in the config).
      • Added 6 more decorative variants of Soulstone.
      • Soulstone now drops Cobbled Soulstone unless broken with Silk Touch.
      • Added some Half Slabs, Stairs, and Walls of some of the variants.
    • Added Essence Shears.
    • Added the Tinkering Table:
      • Used to add charms to Supremium Armor/Tools.
      • Can be made of any of the essences (doesn't matter which one you use, they all do the same thing).
      • You can still remove charms in a crafting grid just fine.
      • More uses to be added later (I think).
  • Natura by mDiyo (4.1.0.24 > 4.1.0.48)
    • Added:
      • Sticks.
      • Doors.
      • HWYLA Support.
        • Removed WAILA support in favour of HWYLA.
        • This will be pulled out until 1.11, WAILA support has been added back.
      • Bloodwood Trees.
      • Growing Overworld Saplings when in a superflat world.
      • Netherite Dimension.
      • Every Decorative Item/Block (Buttons, Fences, Fence Gates, Trap Doors, Pressure Plates).
      • Blaze Rails.
      • Netherrack Button, Lever, Pressure Plate.
      • Netherrack Furnace.
      • Saguaro Catcus is back!
      • Every missing recipe.
      • Saguaro Fruit can be placed, but only by someone in creative.
      • A creative tab just for decorative items, which now has the stairs and slabs in it.
    • Fixed:
      • Vines generating with different orientations when growing downwards.
      • Food shouldn't be eaten when saturation is full.
      • Language issues regarding seeds and other items.
      • Natura trees not generating when the overworld portion is disabled.
      • Crop Generator causing recursive chunk generation.
      • Redwood Saplings no longer take over the world.
      • Language issues regarding tools, the nether doors, and every new item/block added.
      • Nether hopper being added when the nether portion of the mod is disabled.
  • Not Enough Items 1.8.+ by covers1624 (2.1.3.201 > 2.1.3.207)
    • Mod now allows 512x512 icon dumps.
    • Removed some Gui ASM.
    • Fixed rare issues where an Event was fired before NEI was initialized.
    • Fixed issues with Chisel's iChisel.
    • Snuffed recipe handler registration: now will only show recipes through JEI, won't even attempt with NEI's handlers anymore.
  • Platforms by ShetiPhian (1.2.8 > 1.2.10)
    • Uses new base tile entity recently added on ShetiPhianCore.
    • Fixed the platforms.jpg missing error, turns out I've been including the png version instead.
  • QuantumStorage by Gigabit101 (3.2.19 > 3.3.2)
    • Fixed a dupe bug.
    • Fixed a dupe with swapping wand.
    • Fixed drops not working if the DSU doesn't contain any items.
  • Random Things by lumien231 (3.7.7 > 3.7.7.1)
    • The Biome Sensor now displays the Biome the player is in as an overlay
    • Random Things doesn't require mcp mappings in an extra folder while running in a dev environment anymore.
    • Fixed: Incorrect Light Blue Grass name
    • Fixed: Redstone Tool Overlay not being fully "lit"
    • Fixed: Returning Block of Sticks going to the player furthest away.
    • Fixed: (Advanced) Item Collectors causing lag when their output inventory is full.
  • RebornCore by modmuss50 (2.13.4.128 > 2.13.5.136)
    • Added custom colours and textures for RF.
    • Mod now generates MT Documentation for all mods installed when config is set to true.
    • Updated RF api to offical version.
    • Added a dev only null item stack checker.
    • Fixed an issue with incorrect amounts being produced in the compressor.
  • RebornStorage by modmuss50 (1.0.1.27 > 1.0.2.29)
    • Fixed an issue with power usage
    • Mod now allows network to pass though the multiblock.
  • Refined Storage by raoulvdberge (1.2.22 > 1.2.25)
    • Implemented support for the Forge update JSON system.
    • The Detector no longer outputs a strong redstone signal.
    • Made the keybinding to focus on the Grid search bar configurable.
    • Autocrafting bugfixes.
    • Mod now fires event on completion of an autocrafting task.
    • Mod now fires playerCrafting event when shift clicking in the grid.
    • Allow INodeNetwork instances to return an ItemStack for display in Controller GUI.
    • Fixed a crash in storage cache.
    • Fixed Crafting Pattern's model.
    • Fixed the Constructor not working on Botania flowers.
    • Fixed Disk Manipulator crashing.
    • Fixed slow oredict comparisons causing TPS lag.
  • RFTools by McJty (5.87 > 5.92)
    • Added rabbit and sheep meat to the living matter config for the spawner (needs deleting the config).
    • Ported the rfttp cleanup command back from 1.7.10
    • Added real i18n support for the manual.
    • Fixed OC being unable to dial to any other dimension.
    • Fixed a small typo.
    • The builder works better with silk touch now and should actually be able to properly silk touch most things.
    • The block that the builder uses to replace with (dirt or stone in the old version) is now configurable. A new option quarryReplace replaces the old option for this and you can set it to any block. Default is still dirt.
    • The builder will now avoid breaking blocks if the break event fails using the BlockBreakEvent.
    • Prevented another special case/infinite loop for the endergenic generator.
    • In all crafting recipes (storage system, logic blocks, base blocks, screen modules, ...) ore dictionary crafting is now used for lapis lazuli, inksacs and chests.
    • It is now again possible to protect blocks with a gui (like chests) with the block protector by sneaking with the wrench in select mode on the block.
    • The elevator will now render translucent blocks correctly.
    • The elevator will now render connected textures and other blocks that depend on the position in the world correctly (on a moving platform that is).
    • On 1.11 the block protector will be able to protect against the ender dragon. On 1.10 only RFTools blocks are protected (this was already the case before).
    • Fixed a problem where the elevator would not restore the renderlayer properly causing issues with chisel items in inventory.
    • Blindly fixed a crash that should never occur with the gui of the storage scanner.
    • Fixed a problem with the sensor where it wouldn't work after rotation until you changed some setting in the gui.
  • RFTools Dimensions by McJty (4.54 > 4.55)
    • Added safety for biomes returning null for registry name.
    • Made checking if a world is loaded slightly more robust in the activity probe.
    • The feature absorber will now show the absorbed feature in WAILA, TOP, and JEI if it is at 100%.
    • Added protection against bad mods adding invalid blocks.
  • Scanner by Eladkay (1.4.1 > 1.5.1)
    • New: Dimensional Cores!
  • Shadowfacts' Forgelin by shadowfactsmc (1.4.0 > 1.4.1)
    • Updated to Kotlin 1.1.1
  • Shear Madness by AtomicBlom (1.4.1 > 1.5.1)
    • Fixed a bug where someone has been adding this mod's capabilities to items.
    • NEW FEATURE: Chance Cube Sheep! You'll need to opt-in to participate using the following command: /shearmadness chancecubes.
      • If you chisel a chance cube, icosahedron or compact giant cube, you will get a chance cube sheep. If the sheep dies, or the block is removed from the sheep, the cube will be triggered against a random player within 500 blocks of the sheep.
      • Already enabled by default on this pack.
  • ShetiPhianCore by ShetiPhian (3.3.7 > 3.3.8)
    • Added a new helper TileEntity.
    • Added new method to RecipeHelper.
  • SimpleLabels by insaneau (0.0.2 > 0.0.3)
    • Broken VSUs now show how many items are in them.
    • VSUs should hopefully no longer delete items.
    • VSUs should no longer duplicate items just because the NBT is different.
  • Simply Jetpacks 2 by Tomson124 (2.0.3.26 > 2.1.0.39)
    • Added Vanilla Jetpacks (not tested yet, could be highly unstable).
    • Added Fluxpacks (only visually, not finished yet).
    • Added EnderIO Fluxpacks (not tested yet, be careful).
    • Some code cleanup after the Vanilla integration.
    • Finished the Fluxpacks.
    • Updated some (not all yet) textures to fit the new EnderIO textures.
    • Enabled Dark Soularium Jetpack and its recipe.
    • Rebalanced Fluxpack Stats.
    • Made Vanilla Integration disabled by default in the configs.
  • Solar Flux Reborn by MrDimkas_Studio (2.6r > 2.16r)
    • Fixed a "Ticking Block Entity" crash on servers.
    • Fixed a config folder naming issue on Linux & Windows.
    • Fixed a power transfer NullPointerException.
    • Fixed a dupe bug when disassembling any tier of Solar Panel with certain wrenches.
    • Fixed a NoClassDefFoundError crash.
    • Backported the Server-to-Client Config Sync Feature from the 1.11 version.
  • Sonar Core by Ollie_Lansdell (3.2.5 > 3.2.6)
    • Added Practical Logistics 2 Support.
  • Storage Drawers by jaquadro (3.6.1 > 3.7.1)
    • Fixed ticking crash if compacting drawer is in a weird state.
    • Removed legacy inventory support. Will no longer function with mods that haven't implemented IItemHandler, introduced in 1.8.x.
    • Fixed a stack overflow crash from 3.6.3.
    • Fixed compacting drawers not rendering status upgrade background.
    • Fixed labels sometimes rendering strange when vanilla skull blocks are nearby.
  • Tiny Progressions by Kashdeya (1.0.31 > 1.1.0)
    • Fixed recipe issue!
    • Added Oak Wood Armor.
    • Added Stone Rod & Torch.
    • Added Golden Apple and a Progression, So now it goes nuggets, ingots, blocks.
    • Added Vanilla style Scythes for crops, That work in a 3x3 area. Can also be used like a sword to fight mobs.
  • TorchMaster by xalcon (1.1.0.11 > 1.2.1.23)
    • Final MC 1.10.2 Release (Feature Freeze, only bug fixes will be done)
    • Fixed mega torch preventing spawns above its working volumes on the Y axis.
    • Added Dread Lamp - a lamp that works similar to the mega torch but prevents the natural spawn of passive mobs ("animals") instead.
      • (Bat, Ocelot, Squid, Pig, Sheep, Cow, Chicken, Rabbit, Wolf, Horse (including Zombie Horse!), Llama and other Entities which implement IAnimals)
      • The Lamp has a bigger range by default (64 blocks) since the lamps intended use is to reduce annoyances like massive squid swarms spawning around your ocean base etc.
    • Fixed Resturbed Mob Spawner (Extra Utilities 2) not working when inside the working volume of a mega torch.
      • Might need to replace Mega Torch for the effect to work.
  • Translocators 1.8.+ by covers1624 (2.1.3.52 > 2.1.4.55)
    • Fixed issues with FluidTranslocators poping off when used.
  • UniDict by WanionCane (2.7 > 2.8)
    • Added Chickens Integration(Chickens).
    • Added "per entry" JEI Hiding.
    • Added support for "Fractionating Still" on Thermal Expansion Integration.
    • Fixed TechReborn Integration, since some TechReborn update, it was broken.
    • Temporally disabled Calculator Integration, due to changes on Calculator (it was already off by default).
  • Wawla - What Are We Looking At by Darkhax (2.3.1.214 > 2.3.2.215)
    • Fixed blast resistance always being 5.
  • ZeroCore by ZeroNoRyouki (0.1.0.4 > 0.1.0.5)
    • Updated RF API / CoFHLib to version 1.6.0 (1.10+) and linked it to it's own repo.

Configuration Changes

  • Removed the OreDictionary from vanilla stone variants so you can chisel them correctly.
  • The iChisel is now available again! Wooo!

Recipe Changes

  • Fixed the 2 Sieve Table entries that were not correctly working and spamming the console, the issue was due to Extra Utils changing its item ID's to all lower case and the sieve table using older ID's.
  • Removed the duplicate Moonstone recipe from Extra Utils.
  • Added recipes for the missing Scanner machines/blocks.
  • Now introducing: Sand to Snad in a barrel!
  • Edited the recipe for Vast Storage Units.
  • Took out the quartz knife and its recipe to make Quartz Enriched Iron Dust.

Additional Files