FTBPresentsSkyfactory3-3.0.14-1.10.2.zip

Details

  • Filename
    FTBPresentsSkyfactory3-3.0.14-1.10.2.zip
  • Uploaded by
  • Uploaded
    Aug 18, 2017
  • Size
    3.65 MB
  • Downloads
    114,937
  • MD5
    ad97370db05f5d31d3944f4a7e008708

Supported Minecraft 1.10 Versions

  • 1.10.2

Changelog

FTB Presents Sky Factory 3-1.10.2-3.0.14

Mod(s) Added

  • ConnectedTexturesMod by tterag1098 (0.1.1.16)
    • A resource pack extension library.
    • This mod is now required for Chisel.
  • Energy Converters by xalcon (1.0.0.26)
    • Convert freely between different energy systems.

Mod(s) Updated

  • AppleCore by squeek502 (2.1.2 > 2.2.2)
    • Added support for modifying max hunger. (HungerEvent.GetMaxHunger / IAppleCoreAccessor.getMaxHunger)
      • If max hunger is modified, then the hunger on the HUD will be scaled accordingly. (1 full hunger icon will be worth 1/10th of max hunger, regardless of what max hunger actually is)
      • If max hunger is modified, then max saturation is also set to the same value as max hunger.
    • Added support for controlling exhaustion additions. (ExhaustionEvent.ExhaustionAddition)
    • Fixed players not spawning with max hunger when max hunger is modified.
  • AppleSkin by squeek502 (1.0.5 > 1.0.7)
    • Made show.saturation.hud.overlay config option also control whether or not the potential saturation gain is shown when holding food.
  • AutoPackager by smbarbour (1.6.4 > 1.6.4b)
    • Removed debug logging and corrected language files.
  • Blood Magic by WayofTime (2.1.10-79 > 2.1.11-80)
    • Added support for some modded crops:
      • Harvestcraft
      • Actually Additions
      • Extra Utilities
      • (Untested; theoretically they work)
    • Large Bloodstone Bricks should now receive 4 from a craft.
    • Mod now dynamically calculates Meteor Weight.
    • Updated the Sigil of Holding texture so set color is more visible.
    • Fixed permission level for sub-commands.
    • Fixed Diamond Meteor giving blocks of diamond.
    • Fixed an NPE in fluid filter.
    • Fixed Blood Tank capacity being reset when the chunk reloaded.
    • Fixed Rune Type capability not registering on the physical client.
    • Fixed blocks destroyed by bound tools not storing any NBT data.
    • Fixed Harvest ritual not working on Melons and Pumpkins.
    • [API] Implemented methods for removing recipes.
  • Brandon's Core by brandon3055 (2.1.8.107 > 2.1.11.127)
    • No changelog was provided by the mod author.
  • Chance Cubes by Turkey (3.0.1.194 > 3.0.1.204)
    • Added "Coinflip" Reward.
    • Possibly fixed Extra Utilities' "Spike" Reward.
    • Updated to version 4.0 of the gradle wrapper.
  • Chest Transporter by CubeX2 (2.5.17 > 2.5.18)
    • Added support for Tinkers Construct part and pattern chests.
  • Chisel by tterrag (0.0.10.22 > 0.0.13.30)
    • Futura blocks are back to their former glory!
    • Added ice variants.
    • Antiblocks now glow! (and a few other blocks do too!)
    • Slightly changed the Prismarine textures.
    • Most render logic has been moved to new mod, CTM.
      • Removed some configs that now belong to CTM.
    • In-world chiseling will now work on oreDict variants.
    • The iChisel target will now be considered for in-world chiseling.
    • IChiselItem now has a method to override the noise played.
    • Fixed some potential packet exploits.
    • Fixed companion cube's subtext.
    • Fixed a crash from mods using the old API.
    • Fixed an error when opening a newly crafted iChisel.
    • Fixed: Removed a debug block.
    • Fixed: when CTM is missing, the missing mods GUI will now be displayed instead of just a crash.
    • Fixed a crash when chiseling oredict variants.
  • Chisels & Bits by AlgorithmX2 (12.14 > 12.15)
    • Added caching for breaking models.
    • Mod now initializes lighting early and re-checks on packets.
  • CodeChicken Lib 1.8.+ by covers1624 (2.5.9.267 > 2.5.9.283)
    • Mod now gracefully catches mod bakeries exploding.
  • Controlling by jaredlll08 (1.0.4 > 1.0.5)
    • Added a "Show None" button.
  • Cooking for Blockheads by BlayTheNinth (4.2.43 > 4.2.45)
    • Fixed Pam's items no longer being recognized, due to their names having been changed...
  • Cyclops Core by kroeser (0.10.5 > 0.10.7)
    • Added JEI recipe wrapper abstraction for easier Minetweaker recipe handling.
    • Removed the Minetweaker lib dependency, which resolves occasional crashes when using MT.
  • Draconic Evolution by brandon3055 (2.1.0.232 > 2.1.5.262)
    • Made the celestial manipulator time warp effect a lot smoother.
    • Chaos island explosion no longer kills you in creative mode.
    • Updated Computercraft Support.
    • Fixed the draconium capacitor not charging items.
    • Attempted to fix Ender Energy Manipulator SF compat (may or may not have been successful).
    • Fixed an item handler crash with the crafting core.
    • Added a catch to the mob soul to fix issues with broken mod mobs.
    • Fixed chaos island implosion effects not rendering.
    • Fixed Ender Energy Manipulator breaking mipmap.
    • Fixed a potential crash with mob soul.
    • Fixed elusive fusion crafting desync bug (only occurs when injectors are 1 block from the core).
    • Fixed Wireless energy crystal particles sometimes not rendering.
    • Fixed edge case shader initialisation crash with systems that dont support DE's shaders.
  • Ender IO by CrazyPants_MC (3.1.192 > 3.1.193)
    • Prevented lingering entities from being picked up.
    • Fixed some bugs related to the 1.8.9 update.
    • Adapted to Chisel API changes.
  • Engineers Workshop by EwyBoy (1.3.5 > 1.3.6)
    • Fixed an error with mcmod.info caused by a git issue we had.
    • Fixed a bug in config that made solar upgrade crash the game while it's raining.
    • Added a few more null checks to hopefully fix some other bugs.
  • Extra Bit Manipulation by Phylogeny (2.3.4 > 2.4.1)
    • Added Chiseled Armor pieces that render chiseled blocks (and any items) as their moving parts.
    • Fixed unsafe means of getting a Bit Tool's set/filter bit state name.
    • Fixed a bug where the disabling of Bit Wrench overlay rendering also disabled other rendering.
    • Fixed a longstanding bug with scaling objects in GUIs.
    • Fixed a bug where changes to MC's window dimensions can cause armor items to render outside their slots.
    • Fixed a bug where some quads of Chiseled Armor stack models render with incorrect tint colors (Ex: grass blocks).
    • Prevented block collection if a bodypart template reference area has not yet been set.
  • Extra Utilities 2 by RWTema (1.4.4 > 1.5.2)
    • Re-added the 'Slightly-Larger Chest' from Extra Utilities 1.
    • Added an "Enchanter" machine.
    • Added evil infused ingots (and blocks).
    • Removed CoFH RF Energy API support (will be readded at a later point in time).
    • Reduced max stacksize for speed upgrades to 4, and added two new tiers of speed upgrades: magical and ultimate, with max stacksizes of 16 and 64 respectively.
    • Disabled unloaded chunk tracking of GP sources.
    • Magical wood is now registered as blockMagicalWood.
    • 'Creative Harvest' blocks can now be pick-blocked by creative players to create a pre-configured stack that can be placed by non-creative players.
    • Fixed some recipes being overriden during load.
    • Fixed solar panels/lunar panels not working.
    • Fixed bounding boxes being increased in size incorrectly.
    • Fixed a recursion loop associated with custom villagers.
    • Fixed a crash related to auto-crafting.
    • Fixed Speed upgrades of different types stacking in transfer nodes.
  • Extreme Reactors by ZeroNoRyouki (0.4.5.29 > 0.4.5.30)
    • Added config options to disable Fuel Rods / Turbine particles.
    • Added localizations for Fluid Cyanite.
    • Added localizations for client-only configurations.
  • Fairy Lights by pau101 (2.1.1 > 2.1.2)
    • Fixed cord interaction bugs.
  • Farming for Blockheads by BlayTheNinth (1.1.15 > 1.1.16)
    • Fixed a server crash when enabling animal eggs in market.
  • Flux Networks by Ollie_Lansdell (1.2.4 > 1.2.5)
    • Fixed massive FPS drops.
    • Fixed console spam.
    • Updated Sonar Core for fixes relating to energy transfer.
  • FoamFix by asiekierka (0.6.3 > 0.7.2)
    • Internal rewrite of the patching system.
    • Trimmed JAR filesizes a little bit.
    • New CPU-centric optimizations: fasterAirItemLookupfasterEntityDataManagerfasterEntityLookupfasterPropertyComparisons.
    • New tweak: disableRedstoneLight - disables light updates caused by redstone torches and logic components.
    • New tweak: disableTextureAnimations.
    • Made model deduplication slightly more effective in Anarchy.
    • Integrated World.getCollisionBoxes() performance boost patch.
    • Fixed fasterEntityDataManager-related bugs.
    • Signed JAR to improve adherence to community coremod guidelines.
    • Removed fasterEntityDataManager due to more bugs.
  • Fullscreen Windowed (Borderless) for Minecraft by hancin (1.5.0 > 1.5.1)
    • No changes done in the 1.10 variant of this update.
  • GraveStone Mod by EuhDawson (1.5.12 > 1.5.13)
    • "Bugfixes."
  • Hammer Core by MrDimkas_Studio (1.6.9 > 1.9.4.3)
    • No changelog was provided by the mod author.
  • Hopper Ducts by FyberOptic (1.4.8 > 1.4.8.1)
    • Added IItemHandler directly to the duct, since apparently Forge's backwards compatibility doesn't work.
  • Immersive Engineering by BluSunrize (0.10-60 > 0.10-61)
    • Changed Toolboxes and Wooden Crates to keep their enchantments on placement.
    • Changed seed & produce outputs of wheat and beetroot in the cloche.
    • Fixed the Coke Oven dropping additional items.
    • Fixed formatting issues on the lang file.
    • Fixed the Cloche having broken RS integration.
    • Fixed redstone connectors not updating their colour.
    • Fixed a timestamp issue on Coresamples.
    • Fixed Tesla Coils deleting blocks on placement.
    • Fixed missing sounds for the Metal Press and other things.
    • Fixed the Charging Station having a broken mesh on the bottom.
    • Fixed Villagers trading MV wirecoils twice.
    • Fixed logic and effects for the Grunt Birthday Party achievement.
  • Integrated Dynamics by kroeser (0.7.3 > 0.7.8)
    • Added an out-of-energy tooltip when parts are disabled.
    • Added an additional debug information on PartStateExceptions.
    • Added "apply2 and apply3 convenience" operators.
    • Added operator to get total item count from a list.
    • Added operators to get block and item by name.
    • Added "list concat" operator.
    • Improved entity value storage. We now use persistent entity UUID's to refer to entities, so that references to entities persist after world restarts...
    • Improved chance-related config descriptions.
    • Forcefully invalidated parts that throw a PartStateException.
    • Fixed a localization entry for wrongCurryingType; this closes an issue with IntegratedTunnels..
    • Fixed an incorrect logicProgrammerOpenRename key localization.
    • Fixed Minetweaker JEI integration.
    • Fixed a localization error with pipe operator.
    • Fixed Redstone Writer achievement not obtaining when using the Boolean aspect.
    • Fixed broken Materializers not stacking.
    • Catched infinite recursion in operation variables.
    • Fixed entity integration tests due to entity lookup by UUID.
    • Fixed pipe operator not correctly applying/currying operators; this closes an issue with IntegratedTunnels..
    • Fixed a crash when getting list elements from an empty delay list.
    • Fixed binary operators appearing twice in the infobook.
    • Fixed Minetweaker support not handling JEI recipes.
  • Integrated Tunnels by kroeser (1.2.1 > 1.2.4)
  • Iron Backpacks by gr8pefish (2.2.27 > 2.2.31)
    • Mod now respects TEs and other blocks when restocking (e.g. restocking works with sieves now).
    • Fixed a dupe bug when opening and dropping a backpack simultaneously.
    • Fixed a crash with unique keybindings.
    • Fixed opening alt gui when quick depositing.
    • Fixed a restocking bug causing a crash on select blocks (TE ducts).
    • Changed to null checking for restocking instead of try/catch (much faster).
  • JourneyMap by techbrew (5.4.6 > 5.5.0b1)
    • New Cartography options: Blend Grass, Blend Foliage, Blend Water.
    • Added customizable keybindings for In-Game Controls and Fullscreen Map Controls.
    • Made major overhaul of color palette generation to support modded blocks.
    • Fullscreen Map now shows biome name under mouse in Singleplayer, even for unloaded chunks.
    • Improved Auto-Map dialog.
    • Bugfix: Auto-Map wasn't using correct Biome to color grass and foliage.
    • Bugfix: Duplicate Reset buttons in Options Manager.
    • Bugfix: Fix for illegal characters in world names.
    • Bugfix: Fullscreen Map chat didn't support tab completion.
    • Bugfix: Removed duplicate keybinding (left bracket, right bracket).
  • LLibrary by iLexiconn (1.7.6 > 1.7.7)
    • Added ItemTESRContext, allowing mods to retrieve context of an Item TESR such as perspective and NBT.
    • Added a "view distance override" event.
    • Added ApplyRenderRotationsEvent, allowing mods to apply rotations to the player.
  • McJtyLib by McJty (2.3.11 > 2.4.3)
    • Emergency fix, which should help protect against mods that do something wrong with GUIs (causing them to be made current but not calling initGui on them).
  • Mercurius by voltnincs (1.0.4 > 1.0.6)
    • Various bug fixes and minor improvements.
  • Mob Grinding Utils by Vadis365 (0.1.8.21 > 0.1.8.22)
    • Final Update to 1.10.2 version.
    • Fixed day light cycle effecting blocks that used the wrong world timer.
  • ModTweaker by jaredlll08 (2.0.12 > 2.0.13)
    • Fixed JEI errors on server for Tinkers Construct and Blood Magic.
  • More Chickens by GenDeathrow (1.1.4 > 1.1.6)
    • Added a new chicken to fill in a missing id that caused chickens to crash: The Bullet Chicken.
  • Mystical Agriculture by BlakeBr0 (1.5.5 > 1.5.8)
    • Added crops:
      • Uranium (OreDictionary)
      • Ender Biotite (Quark)
      • Black Quartz (Actually Additions)
      • Aquamarine, Starmetal, Rock Crystal (Astral Sorcery)
    • Uranium and Iridium seeds/essence now have alternate IC2 recipes.
    • Made IC2 Uranium/Iridium seperate crops.
    • Improved the crop harvesting function of the Essence Scythes.
    • Fixed Desh essence not having a use.
    • Fixed the Miner's Vision upgraded Supremium Pickaxe deleting itself on use.
    • Fixed some upgraded Supremium tools not giving back charms when uncrafted.
    • Fixed the Speed upgraded Supremium Leggings giving the full set bonus.
    • Fix End Prosperity Ore not generating.
  • Natura by mDiyo (4.1.0.65 > 4.1.0.77)
    • Added OreDictionary support to bookshelves added by natura.
    • Added recipe for Flint and Blaze, and Colored Stairs.
    • Fixed: Heat Sand and Tainted Soil can now be replaced by mods that use the method IsReplaceableOreGen.
    • Fixed: Fix the typo in the word "Pressure".
    • Fixed: Tress are now able to grow again!
    • Fixed some recipe conflicts.
    • Fixed: Trees no longer crash you when trying to replace snow.
  • Ore Excavation by Funwayguy (1.2.93 > 1.2.102)
    • Added event hooks for mod integration.
    • Fixed an oversight in undo logic.
    • Fixed a cancelled break event still excavating.
    • Fixed a minor issue with inverted blacklists.
  • RFTools by McJty (6.01 > 6.13)
    • Added support for CTM (if available) for the coal generator and block protector. They will glow if they are operating
    • Added support for a lot more elevator levels (at least 48 and maybe more if you don't care about names) for the elevator button module.
    • Fixed a rare bug with dimensional shard worldgen.
    • Fixed overflow issues with linked powercells. First, there is now an enforced maximum of 2 billion RF. Secondly, if (due to a bug before) the total energy in a network becomes negative, it will automatically be corrected to maximum.
    • Fixed the builder so it no longer barfs and blocks on invalid items.
    • Fixed a problem with the coal generator not accepting coal blocks with automation (manual worked fine).
    • Fixed: In very specific circumstances (which the mod author hasn't been able to find out) it was possible for the crafting grid (storage scanner, tablet, modular storage) to discard items when hovering over the '1', '4', '8', or '*' buttons. Completely rewrote how this test now works so this should no longer occur.
    • Fixed a few typos.
    • Fixed a typo in the manual.
  • RFTools Dimensions by McJty (5.02 > 5.04)
    • Fixed a crash bug that could occur with dimlets in the inventory for invalid blocks (for whatever reason).
  • Scanner by Eladkay (1.5.1 > 1.5.2)
    • Fixed crashes.
  • Shadowfacts' Forgelin by shadowfactsmc (1.5.0 > 1.5.1)
    • No changelog was provided by the mod author.
  • Simply Jetpacks 2 by Tomson124 (2.1.1.47 > 2.1.3.55)
    • Added Thermal Expansion (and Thermal Dynamics) integration Tier 5 jetpack (not craftable yet, no armored versions yet, no Fluxpacks yet... Those things will come soon)
    • Added textures for TE Jetpacks.
    • Optional recipes when Thermal Dynamics is not installed (Instead of Fluxducts, Hardened Glass is required).
    • Added a config option to disable TE integration.
    • Tweaked config values for Fluxpacks a little bit.
    • Fixed mouse buttons not working for jetpack keybindings.
    • Fixed a crash when holding a Creative Capacitor Bank in your hand.
    • Fixed Jetpacks not using energy while flying.
  • Sonar Core by Ollie_Lansdell (3.2.7 > 3.2.8)
    • Fixed energy transfer issues in Flux Network (Ender IO Tank not sending/receiving right amounts).
  • Storage Drawers by jaquadro (3.7.9 > 3.7.10)
    • Possible fix for controllers rarely not building the storage network.
  • TorchMaster by xalcon (1.4.0.32 > 1.4.1.34)
    • Fixed the Terrain Lighter not dropping when harvested.
  • UniDict by WanionCane (2.9 > 2.9b)
    • Fixed a crash with IC2 Classic.
  • Waddles by Girafi (0.5.2 > 0.5.4)
    • Final 1.10.2 version of the mod.
    • Fixed penguins spawning in biomes with an empty "spawnable" list.
    • Changed spawn rates from between 2 and 5, to between 1 and 4.
    • Added a config option for weights + min/max group size.

Config Changes

  • Removed extra entries in the More Chickens config for modded items not in the modpack.

Recipe Changes

  • Altered the tier 5 jetpack recipe so it works on the latest version of Simply Jetpacks 2.

Additional Files