FTBRevelation-1.4.0-1.12.2.zip

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    FTBRevelation-1.4.0-1.12.2.zip
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    Jan 23, 2018
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    6e2872cbeafda998db45609116a6c3de

Supported Minecraft 1.12 Versions

  • 1.12.2

Changelog

FTB Revelation-1.12.2-1.4.0

Mod(s) Updated

  • Actually Additions by Ellpeck (r126 > r128)
    • Removed explicit tesla support.
    • Removed a debug line in Greenhouse Glass.
    • The AIOT will now accept sword enchantments.
    • Greenhouse Glass is no longer a tile entity, this should significantly improve performance. It will be a bit slower in terms of plant growth though.
    • Fixed a duplication bug with MeeCreeps and AA containers.
    • Fixed a log error with Coal Dust and JEI.
    • Fixed the firework box recipe displaying wrongly in JEI
  • Advanced Rocketry by zmaster587 (1.2.6-42 > 1.2.6-50)
    • The mod now fires the "rocket land" event on clients. This should fix some issues.
    • Fixed more null stack checks.
    • The goto command no longer dumps players underground.
    • Fixed world docking pads.
    • Added a config to change "ocean type" and "sea level".
    • Fixed: Sea Level is 63, not 64.
    • Fixed: removed a debug output causing console spam.
    • Fixed a crash related to a null biome.
    • Fixed a NPE when connecting to a server.
    • Fixed asteroids always giving the same amount of all 3 types of ores.
    • Fixed several issues related to the Docking Pad Station.
    • Added an oregen option for Iridium Ore.
    • Rockets now notify the Landing Pad when they're dismantled. Fixes a situation where the Oxygen Vent would stop working.
    • Added support for itemCapability handlers, fixing getting booted from inventories during Mining Missions.
    • Fixed a crash at the data network.
    • Fixed a couple textures having visual artifacts.
    • Added missing localization for enchantment descriptions.
    • Fixed the Rocket Assembler showing wrong stats for the Advanced Rocket Engine.
    • Fixed a NPE related with Buildcraft.
    • Fixed enchantments added by the mod not registering properly.
    • Fixed underwater mobs in frozen ocean biomes dying from the vacuum.
    • Fixed some issues related to creating new stations.
    • Fixed being unable to change the Gravitational Multiplier in the Overworld.
    • Implemented an override config for the mod to handle the overworld's skybox.
    • Applied massive localization changes, as for supporting a number of russian translation proposals.
    • Removed spaces from biome names, fixing some compatibility issues with other mods like CoFH World.
    • Made sure seal blocks unregister properly. Fixes some cases when the Oxygen Vent would stop working.
    • Fixed a bug with the Oxygen Vent where the seal status was not properly set, and added O2 tracing for finding leaks.
    • Fixed a crash when creating a new world.
    • Fixed newlines in locale.
    • Added advancements back in.
    • Fixed the moon size.
    • Fixed a server crash loop when the Space Station Assembler completes a build process.
  • Applied Energistics 2 by AlgorithmX2 (rv5-stable-4 > rv5-stable-5)
    • The mod now dows slightly more permissive checks for autocrafting for items with empty NBT tags.
    • Fixed various item rotations when held in 3rd person.
    • Fixed some light level sync issues.
  • B.A.S.E by lanse505 (3.5.0 > 3.5.1)
    • Fixed some crashes when using Arrays in MaterialDataPieces (Should fix the armor crashes).
  • Binnie's Mods by Binnie567 (2.5.0.111 > 2.5.0.112)
    • Fixed an incorrent "No space in Tank" message when making enzymes.
  • Bookshelf by Darkhax (2.3.518 > 2.3.522)
    • Added a helper method to get the game settings, and client difficulty.
    • Added a map that can support ItemStack keys.
    • Added a method to harvest a block safely.
    • Cleaned up repeated code in stack comparison methods.
    • Fixed getBreakSpeedToMatch failing on blocks with 0 hardness.
    • Fixed block strength util failing on blocks with no hardness.
  • Career Bees by RWTema (0.0.1 > 0.2.0)
    • Added Mad Scientist bees and Quantum bees.
    • Added Honey-Smelter bees that make honeycomb ingots.
    • Added Eternal frames.
    • Added Ying/Yang essences.
    • Added the Bee-bee gun. Uses bees and honey to shoot bees. These bees will then perform their special effect on whatever they hit.
    • Added recipes for bee armor and eternal frames.
    • Placing an item frame on a hive to create a filter for collecting bees and any item modification bees.
  • Comforts by TheIllusiveC4 (1.1.0 > 1.1.0.1)
    • Added OreDict support for wooden logs and wooden planks, so now the Rope and Nail can be placed on modded wooden logs and planks for hammock builds.
    • Fixed issue with sleep handler not accounting for Forge sleep event results.
  • ConnectedTexturesMod by tterag1098 (0.2.3.9 > 0.2.3.12)
    • Fixed a crash when a texture references itself.
  • Controlling by jaredlll08 (3.0.5 > 3.0.6)
    • Fixed key cutoff (was limited to 219, now it goes to 256).
    • Added a Turkish translation.
  • CraftTweaker by jaredlll08 (4.0.12 > 4.1.0)
    • Warning: Scripts may break with this update. They shouldn't but you've been warned, just in case.
    • Fixed /ct hand outputting the wrong nbt.
    • Implemented some Simple Generic (functional) Interfaces.
    • OreDict#add now accepts a Vararg.
    • Added some missing or new annotations.
    • Stopped bracket handlers from being registered twice.
    • Started porting over some CoT methods to CrT.
    • Implemented IDamageSource.
    • Implemented IWorldProvider and Means of getting IWorld Objects from their ID.
    • Changed how Facing works.
    • Fixed onPlayerPickupItem event, added onPlayerChanged Dimension.
    • IDimension is now castable to IWorld.
    • Added IMaterial and some more IBlockState methods.
    • Switched from onPlayerPickUpItem to onEntityItemPickUpEvent.
    • The mod now allows Empty Maps like val map as IItemStack[string] = {}.
    • Added more compare and rotateY to IFacing.
    • Introduced IEventCancelable to use for events that can be cancelled.
    • Added creative Tabs.
    • Javadocs are published to maven.
    • Implemented more methods for IItemStack and IItemDefinition.
    • Added Enchantments.
    • Added new Methods to IPotion, and added IPotionEffect.
    • Added IFoodStats.
    • Removed ClientOnly CreativeTab Functions.
    • Created IMobilityFlag instead of using Strings.
    • Added Enchantment Bracket Handler and EntityEquipment Slot and missing @ZenRegisters.
    • IPosition3f -> Postion3f (ensures CoT compatibility).
    • Implemented new IBlockDefinition methods.
    • Added superInterface IBlockProperties to IBlockState.
    • Added superInterface IBlockAccess to IWorld.
    • Fixed OnRegister, it now fires.
    • Changed how resource location for blocks are gotten.
    • Fixes localizing crashing on servers.
    • ZenProperties works without Getter/Setter Methods and ZenTypeFunctions work as variables now (even global!).
    • Fixed global functions, they couldn't yet be cast to their type.
    • Added the ability to access a scripts functions from within other scripts.
    • Floating point variables now accept ds and fs to specify the type. (no char will return double).
    • Fixed a stack overflow with NBTUpdater.
    • Static Keyword.
    • Added harvestlevel.
    • Added a /ct reload command explaining why reloading is not possible.
  • /dank/null by TheRealp455w0rd (1.3.29 > 1.3.30)
    • Implemented the "Call it /dev/null" config option. It should actually work now.
    • Fixed blocks not placing.
    • Fixed not being able to open the /dev/null in mid air or on half slabs.
    • Fixed several slab placement bugs.
  • Dark Utilities by Darkhax (1.7.181 > 1.8.192)
    • Added: Maim trap - Permanently lowers the max health of mobs on contact and will continue to do so until they have 1 heart left. Players and bosses are excluded from this and will take damage instead.
    • Added: Player trap - Similar to the damage trap, but all damage is from a player source.
    • Added: Monolith of Spawning - Overrides spawn checks in the same chunk, to allways allow the mob to spawn. Spawned mobs have 20% more health and attack damage.
    • Added: Monolith of Experience - Absorbs experience orbs in the same chunk as it. EXP can be pulled from the reclaimed from the monolith.
    • Added: Pearl Ender Hopper - An upgrade to the old ender hopper that is instant, and doesn't spawn particles.
    • Using wither dust on a skeleton will now turn it into a wither skeleton.
    • Dispensing wither dust will now turn skeletons into wither skeletons.
    • Fire trap now does 2 fire damage instead of 1.
    • Items and blocks with sub types (like traps) now have specific information pages in JEI.
    • The null charm now has 27 slots rather than 5.
    • Charms will now work in Baubles again.
    • Ender tether crafting now requires an unstable ender pearl. Normal pearl recipe removed.
    • Removed the recipe for the block update detector. Added a recipe to replace existing ones with Vanilla's BUD block.
    • Changed the recipes for lore tags, and added recipes for previously uncraftable lore tag colours.
    • Rewrote the recipe system to work better with ore dictionary and metadata.
    • Fixed: The wither trap would not do damage to mobs if they stand on the plate.
    • Fixed: Removed duplicate JEI information recipe registrations.
    • Fixed: Ender Tethers are now significantly more performant.
    • Fixed: Shulkers would not drop their pearls if you kill them.
    • Fixed: A client side freeze when shift clicking items into the null charm.
    • Fixed: Players were able to move the null charm item while accessing it's inventory.
    • Fixed: Dyed slime recipe causing server-side crash.
    • Fixed: Maim trap not causing damage to players and bosses.
    • Fixed: JEI description for the EXP monolith and player trap.
    • Fixed: Null charm crashing when clicking on an invalid slot.
    • Fixed: Typo in aggression charm name.
    • Fixed: Wither dust not being craftable in player crafting grid.
  • Engineers Workshop Reborn by modmuss50 (1.0.3.24 > 1.0.4.26)
    • Added Turkish translation files.
  • ExtraCells2 by Destroyer7128 (2.5.10a47 > 2.5.11a48)
    • No changelog was provided by the mod author.
  • Fence Jumper by TheRealp455w0rd (1.0.1 > 1.0.2)
    • No changelog was provided by the mod author.
  • Forestry by SirSengir (5.7.0.232 > 5.7.0.238)
    • Added more Dimension Config Blacklists for world generation.
    • Added a sorting block (Genetic Filter).
    • Removed the overworked bees mechanic, capped the production modifier at 16x.
    • Removed an unused texture.
    • Improved the Filter collision box.
    • Changed the default filter rule.
    • Moved the filter logic to a separate interface.
    • Improved the genetic filter implementation.
    • Fixed the Database duping trees/bees.
    • Fixed broken model baker UVs.
    • Added Filter Sorting to fix a server sided bug.
  • Industrial Foregoing by Buuz135 (1.6.6-113 > 1.7.0-114)
    • Added the Plant Interactor: it's like an autonomous activator and a fruit picker had a baby.
    • Items with enchantability 0 can't be inserted in some enchanting machines anymore.
    • Fluid Pump blocks now stop checking its area when the area is finished once.
    • Fixed some casting issues.
    • Fixed Book entries missing if a machines are disabled.
  • Iron Backpacks by gr8pefish (3.0.2 > 3.0.4)
    • Added the ability to color backpacks.
      • Shapelessly craft with dye, craft with water bucket to remove color.
    • Added the "Everlasting Upgrade": it makes backpacks to never despawn.
    • Added the ability to remove upgrades.
      • Backpack + shears in an anvil
    • Internal changes:
      • Added the code base for the ability to equip backpacks. Disabled though, as it hasn't been tested enough and rendering isn't working yet.
      • Added a new Blacklist to the API.
    • Specializations are now visually different (backpack clasp color).
    • Slightly changed preexisting bag colors as well.
    • Fixed a dupe bug when opening a backpack and tossing it away simultaneously.
    • Fixed odd interactions with inventory sorting mods.
    • Fixed null backpack appearing as an ingredient when crafting higher tier ones.
    • Fixed a crash when changing keybindings.
  • LibVulpes by zmaster587 (0.2.7-24 > 0.2.7-25)
    • Fixed a wrong interaction between the Pressure Tank and the Electrolyser.
  • MalisisCore by Ordinastie (6.3.1 > 6.3.2)
    • No changelog was provided by the mod author.
  • MalisisDoors by Ordinastie (7.2.3 > 7.2.4)
    • No changelog was provided by the mod author.
  • NuclearCraft by tomdodd4598 (2.7a > 2.9)
    • Added five more passive Fission Reactor Coolers.
    • Added more depleted isotope blocks.
    • Added compact and dense forms of collector machines.
    • Added many more integration recipes.
    • Added new (disabled in config by default for now) fission reactor mechanics:
      • This includes new power/heat calculations and more interesting placement rules.
      • Added more heat info to the Fission Controller GUI.
      • Added all molten fission fluids and some recipes involving them.
    • Added more integration recipes.
    • Tooltip info width is now set automatically - no more manual line spacing!
    • Fusion Core GUI now shows the rate of change of heat and active cooling rate.
    • The Fusion Reactor is now gated behind Boron Nitride production.
    • Electromagnets, Active Coolers and other passive machines will now distribute their stored fluid and energy to adjacent machines of the same type - DISABLED by default.
    • Made language files much easier to customise.
    • Made lots of internal changes and cleaned up code.
    • Cobblestone Generators will now push to adjacent inventories.
    • Some recipe tweaks and fixes.
    • Increased the default electromagnet power requirement.
    • Decay Generator will now cause all depleted blocks to decay down as far as Thorium-230.
    • Tweaked some Ore Dict entry names.
    • Tweaked some block and fluid textures.
    • Updated the IC2 and JEI APIs.
    • Fixed incorrect Fusion Reactor cooling rates.
    • Fixed slightly incorrect RF to EU conversion ratio.
    • Fixed a crash on opening Nuclear Furnace GUI.
    • Fixed a minor tooltip description error on the Decay Generator.
    • Fixed accelerator config localisation.
    • Fixed a CraftTweaker error message on login.
    • Fixed the Electromagnet Supercooler not using up liquid helium.
    • Fixed the Fission Controller not updating its maximum energy transfer rate.
    • Fixed Active Fluid Coolers not accepting certain coolants.
    • Fixed the Fusion Core rendering weirdly when far from the world origin.
    • Fixed Glowstone Mushroom generation in the Nether causing cascades.
    • Fixed an error where the Melter was registering faulty recipes.
  • Pam's HarvestCraft by MatrexsVigil (1.12.2g > 1.12.2l)
    • Added a new config, queenbeelastresultequalsQueen (Default: true): Determines if a queen bee's last result will be another queen bee or a random item (grub, waxcomb, or honey comb).
    • Added a new config, enablebeegrubaslistAllmeat (Default: true): Adds grubitem and cookedgrubitem to the listAllmeatraw and listAllmeatcooked OreDictionary to be used in food recipes.
    • Added a new item, Cooked Grub (Recipe: toolBakeware, grubitem).
    • Added the Ground Trap:
      • Added raw duck as a result to all three types of bait.
    • Removed the saturation text ('snack', 'light meal', etc) since all foods restore the same saturation level now
    • The Apiary can now be automated! Input slot is accessed from top, sides while both Output slots are accessed from the bottom. Tested with hoppers!
    • Fixed: Apple fruit block should now drop the correct apple item.
    • Fixed: The Ground and Water Traps can now be automated! Input slot is accessed from top, sides while both Output slots are accessed from the bottom. Tested with hoppers!
    • Fixed: Added mussels and sardines to the Water Trap.
    • Fixed: Cooked Grub should now have the right name.
    • Fixed: Tool recipes should now be less picky about where you put the materials in the crafting grid.
    • Fixed: getItem for Cake Blocks.
    • Fixed: Cake Blocks now have a hardness of 0.5, to reduce instant breaking of wanted cakes.
  • Placebo by Shadows_Of_Fire (1.1.3 > 1.1.4)
    • Update in preparation for the 2.3.0 version of the Plants mod.
  • Platforms by ShetiPhian (1.4.2 > 1.4.3b)
    • Fixed an error causing the block texture not to be from the same mod as the ingot.
    • Fixed the error causing ingots to be removed from the OreDictionary.
  • RebornCore by modmuss50 (3.6.1.183 > 3.6.4.194)
    • Added localization for some strings that were missing it.
    • Fixed a massive disconnect that woud happen on a server when a player used the "Configure Slots" function.
    • Updated the old tank syncing code, fixing both the Industrial Grinder and Sawmill updating tanks both on client and server.
    • Fixed a TechReborn conflict with Minecolonies.
  • Rustic by mangoose3039 (0.4.5 > 0.4.7)
    • Fixed instances of ISpecialArmor not displaying their armor values on the custom HUD.
    • Fixed broken rotations on certain models when using newer forge versions.
    • Fixed incorrect minimum and default values for the new brewing-related config options.
  • SecretRoomsMod by AbrarSyed (5.1.11 > 5.1.13)
    • Some performance fixes.
    • Used better rendering techniques for better FPS.
    • Updated Optifine Support for C7 and C8 versions of said mod.
  • ShetiPhianCore by ShetiPhian (3.5.5 > 3.5.6)
    • Fixed tooltips not displaying on blocks using the assignable sides GUI (eg. the PlatFormer from Platforms).
  • Signals by MineMaarten (1.2.0-3 > 1.2.2-5)
    • When holding any Signal or Rail Configurator, or hovering over any Signal, the signal blocks are now visually shown.
    • Fixed a null pointer in ClientEventHandler.shouldRender.
  • Steve's Carts Reborn by modmuss50 (2.4.14.72 > 2.4.16.81)
  • Storage Drawers by jaquadro (5.3.3 > 5.3.4)
    • Fixed a crash when shift-clicking an empty slot in the framing table.
    • Added an option to default-on item count numbers for drawers.
  • Thermal Expansion by TeamCoFH (5.3.10.14 > 5.3.10.15)
    • Minor update, no new changes were seen in the official changelog.
  • ThutCore by Thutmose (5.15.2 > 5.16.0)
    • Made some tweaks and improvements to the animation API.
    • Fixed issues with hunger cost when standing on block entities.
  • Thut's Elevators by Thutmose (6.0.12 > 6.0.13)
    • Added a recipe for the Clearing Device Linker.
    • Fixed the recipe for the Info Book.
  • TipTheScales by jaredlll08 (1.0.0 > 1.0.1)
    • The mod will now disable itself if optifine is also installed.
  • UniDict by WanionCane (2.1 > 2.3.1)
    • Added a new Integration: Kitsu's ForgeCraft (Anvil, Bloomery, Casting, Forge).
    • Now the UniDict CraftTweaker commands will be executed on the end of Initialization, to avoid conflicts with another CraftTweaker commands.
    • Made some internal changes.
    • Fixed an huge memory leak (maybe not so huge).
    • Added a confog option to make Crafting Integration ignore recipes created by certain mods (S:ignoreModIdRecipes).
    • Now modders can create their own Integrations, use @UniDict.Integration annottation, and extends AbstractIntegrationThread.
      • How to create an integration: wanion.unidict.integration, it is undocumented, but it is really easy to do.
      • It is possible to specify which loading stage your integration will run, check the @SpecifiedLoadStage annotation.
    • Added two config options to ignore certain ItemStacks on Furnace Integration: furnaceInputsToIgnore, and furnaceOutputsToIgnore.
  • Whoosh by ImbaKnugel (0.1.5 > 0.1.7)
    • Reduced the momentum from blinking.
    • Fixed a rendering crash.
    • The device will no longer wrongly consume fluid when not blinking through blocks.

Additional Files